diff --git a/Refresh.GameServer/Workers/CoolLevelsWorker.cs b/Refresh.GameServer/Workers/CoolLevelsWorker.cs index 0752e31a..88f7f2a3 100644 --- a/Refresh.GameServer/Workers/CoolLevelsWorker.cs +++ b/Refresh.GameServer/Workers/CoolLevelsWorker.cs @@ -76,7 +76,7 @@ private static float CalculateLevelDecayMultiplier(Logger logger, long now, Game private static int CalculatePositiveScore(Logger logger, GameLevel level) { - int score = 20; // Start levels off with a few points to prevent one dislike from bombing the level + int score = 15; // Start levels off with a few points to prevent one dislike from bombing the level const int positiveRatingPoints = 5; const int uniquePlayPoints = 1; const int heartPoints = 5;