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map.cpp
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#include <Windows.h>
#include <iostream>
#include <chrono>
#include "math.h"
#include "headers/entity.h"
#include "headers/engine.h"
#include "headers/player.h"
#include "headers/mobs.h"
#include "headers/map.h"
#include "headers/utils.h"
Map::Map() {
this->nMapWidth = 16;
this->nMapHeight = 16;
this->smap += "################";
this->smap += "#..............#";
this->smap += "#...........##.#";
this->smap += "#..............#";
this->smap += "#.###..........#";
this->smap += "#...#..........#";
this->smap += "#...#..........#";
this->smap += "#...#..........#";
this->smap += "#.....#####....#";
this->smap += "#..............#";
this->smap += "#...#..........#";
this->smap += "#...#..........#";
this->smap += "#...#..#.......#";
this->smap += "#........#######";
this->smap += "#..............#";
this->smap += "################";
this->smobs += "################";
this->smobs += "#..............#";
this->smobs += "#...........##.#";
this->smobs += "#..............#";
this->smobs += "#.###..........#";
this->smobs += "#...#..........#";
this->smobs += "#...#..........#";
this->smobs += "#...#..........#";
this->smobs += "#.....#####....#";
this->smobs += "#..............#";
this->smobs += "#...#..........#";
this->smobs += "#...#..........#";
this->smobs += "#...#..#.......#";
this->smobs += "#........#######";
this->smobs += "#..............#";
this->smobs += "################";
}