You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The step 2 generate a textured character. and create a new .obj file.
when import the .obj to mixamo, it lost the texture. (include the files in dataset )
I saw the mixamo says:
"
OBJ files don't include textures, making characters appear gray. To show textures for an .obj file, put the .obj, .mtl and textures into a .zip and upload the whole .zip file.
"
so how can we get the mtl files? if don't need the mtl files, how can you make the demo work?
The text was updated successfully, but these errors were encountered:
Hi, in the textured character generation step, we provide the setting term for exporting uv texture. You can change export_uv to True to get the mtl files.
The step 2 generate a textured character. and create a new .obj file.
when import the .obj to mixamo, it lost the texture. (include the files in dataset )
I saw the mixamo says:
"
OBJ files don't include textures, making characters appear gray. To show textures for an .obj file, put the .obj, .mtl and textures into a .zip and upload the whole .zip file.
"
so how can we get the mtl files? if don't need the mtl files, how can you make the demo work?
The text was updated successfully, but these errors were encountered: