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To avoid combat fixships for any possible nefarious means; would you be willing to add an enemy radius check to the plugin? Ideally it would ignore Admins in the area as well as any factions the player is at peace with
The text was updated successfully, but these errors were encountered:
To avoid combat fixships for any possible nefarious means; would you be willing to add an enemy radius check to the plugin? Ideally it would ignore Admins in the area as well as any factions the player is at peace with
The text was updated successfully, but these errors were encountered: