diff --git a/CHANGELOG.md b/CHANGELOG.md index 6a0fd1f2..c4ad7a34 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -15,6 +15,7 @@ - fixed a crash in Palace Midas when randomizing enemies natively (#746) - fixed being unable to shoot the scion in Atlantis if using the skip, without backtracking for its trigger when the T-rex or Adam is present (#746) - fixed an awkwardly positioned egg in Sanctuary of the Scion that could prevent being able to reach a switch (#748) +- fixed the missing UI option to control adding extra pickups in TR1R (#754) - improved data integrity checks when opening a folder and prior to randomization (#719) - removed birds from the list of enemies that can drop items in TR2 and TR3 (#752) diff --git a/TRRandomizerCore/TRVersionSupport.cs b/TRRandomizerCore/TRVersionSupport.cs index e5066a90..bba9eaa8 100644 --- a/TRRandomizerCore/TRVersionSupport.cs +++ b/TRRandomizerCore/TRVersionSupport.cs @@ -65,6 +65,7 @@ internal class TRVersionSupport TRRandomizerType.AtlanteanEggBehaviour, TRRandomizerType.Audio, TRRandomizerType.Enemy, + TRRandomizerType.ExtraPickups, TRRandomizerType.GlitchedSecrets, TRRandomizerType.HardSecrets, TRRandomizerType.HiddenEnemies,