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Hello 👋 ! I'm so glad this tool is useful for you. I'm the same, I like modelling things and building in Minecraft so I thought why not put them together.
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I've just updated the vanilla atlas, palette, and |
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Hello Lucas Dower. I absolutely love what you've made here. I cannot express how awesome ObjToSchematic is for me. I am a hobbyist 3D modeller and building giant sculptures in MC is one of the few joys I get out of the game. This is by far the best tool I've come across for this very specific niche use case in Minecraft (an older one being OBJ2MC).
I see no other way to contact you here, but I do notice that you are actively working on this almost every day. I have some questions if you don't mind me asking (keeping in mind I'm extremely new to git and a noob programmer at best). I managed to clone and compile the latest version of ObjToSchematic, but:
I see that cobbled deepslate (among many other blocks) are in the resource files (e.g. blocks.json) but not in the list of supported blocks yet. May I know why this is or when these new blocks will be supported?
For some reason, the new palette script does not seem to be able to find the new palette blocks file in its default location (tools/new-palette-blocks.txt). Having copy/pasted this file into the location of the script itself (ObjToSchematic\dist\tools) seemed to work though
Finally, is there any way I can reach out to you via Discord or something else? This is entirely up to you of course. I don't know how else to express my gratitude for you having made and continuing to work on this tool.
Update: My ugly short-term workaround was editing the vanilla atlas file, copying the cobblestone data and renaming it to cobbled_deepslate where necessary.
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