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Multiplayer sleep #86
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The gamerule is how the percentage is controlled. If the percentage is still 100, then of course it won't do anything as it still requires all players to be sleeping. What do you think should happen when it's activated? I don't think it's a good idea to arbitrarily change the |
Why not? |
The module is configurable tho. It isn't always the case that if the module is active, sleeping should work with only 1 person. It is configurable so that half the players are sleeping, or 3/4 or any fraction of the online players. So just saying if the module is enabled, set the sleeping percent to 1 (so 1 player can sleep) doesn't cover all the use cases. |
Ok, I misunderstood the function. You could eventually add the sleepers % in the config. |
Expected behavior
Should work if activated
Observed/Actual behavior
I have to change playersSleepingPercentage gamerule manually to activate it.
Steps/models to reproduce
Plugin and Datapack List
Server Plugins (24):
Paper Plugins:
Bukkit Plugins:
There are 3 data pack(s) enabled: [vanilla (built-in)], [file/bukkit (world)], [file/LightBlockEditor.zip (world)]
Server Version Info
paper-1.20.4-422
Plugin Version
0.4.1
Other
No response
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