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Menu.py
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import pygame
from Button import Button
from FileBrowser import FileBrowser
from TextBox import TextBox
class Menu:
def __init__(self):
# The current state and the background of the menu
self.state = 0
# Get and set background
with open("./resourcepacks/resourcepack.cfg", "r") as f:
# Get all the settings for the resourcepack from the config file
settings = [i.strip().split("=") for i in f]
for i in range(len(settings)):
if settings[i][0] == "resourcepack":
pack = settings[i][1]
self.background = pygame.image.load("./resourcepacks/" + pack + "/forest.png").convert()
# Configure manu's elements (buttons, file browers, etc..)
self.elements = {
0: [Button("Create new", 2, ["centered", 300]), Button("Load level", 1, ["centered", 400]), Button("Exit", "quit", ["centered", 500])],
1: [FileBrowser("./saves/", ".map", ["centered", 200]), Button("Back", 0, ["centered", 800])],
2: [TextBox(60, ["centered", 300]), Button("Create", "createNew", ["centered", 750]), Button("Back", 0, ["centered", 800])]
}
# Render all of menu
def render(self, window):
window.blit(self.background, (0, 0))
for i in self.elements[self.state]:
i.render(window)
# Get input from the user and do stuff according to it
def getInput(self):
for event in pygame.event.get():
# ALL OF QUITTING CODE
if event.type == pygame.QUIT:
return "quit"
if event.type == pygame.KEYDOWN:
# If we have a textbox in our current state, update it
for i in self.elements[self.state]:
if type(i) == TextBox:
i.update(event)
# Quit the manu if escape is pressed
if event.key == pygame.K_ESCAPE:
return "quit"
# HANDLE PRESSES OF THE BUTTONS
if event.type == pygame.MOUSEBUTTONDOWN:
if event.button == 1:
for i in self.elements[self.state]:
if type(i) == Button:
if i.hover:
if type(i.returnValue) == int:
self.state = i.returnValue
elif type(i.returnValue) == str:
if i.returnValue == "createNew":
for i in self.elements[self.state]:
if type(i) == TextBox:
# Clear the textBox from text
saveFile = i.text; i.text = ""
return "./saves/" + saveFile + ".map"
return i.returnValue
elif type(i) == FileBrowser:
for j in i.elements:
if j.hover:
if type(j) == Button:
return j.returnValue