Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

No overlay, no scanning. Parts exist. Output log included. #274

Open
calladus opened this issue Oct 7, 2014 · 2 comments
Open

No overlay, no scanning. Parts exist. Output log included. #274

calladus opened this issue Oct 7, 2014 · 2 comments

Comments

@calladus
Copy link

calladus commented Oct 7, 2014

So I really want to use Kethane, but it seems to be bust for me.

I have built Kethane probes for the Mun, Minmus, and Kerbal, and they all work (don't work) the same way. There is no overlay grid, no beeping or booping noises as the scanner scans, no indication that anything is wrong. I didn't get any sort of module warning. However, there are failures in the log file that specifically mention Kethan.

I downloaded Kethan a second time, and loaded it to the GameData folder. Same result.

I WAS able to use the Kethane tutorial just fine. The grid appeared (or not, as I directed with the Kethane tool bar). It scanned, and beeped / booped for scans and Kethane. However outside of the tutorial it doesn't seem to work at all.

I'm assuming that there is a module conflict, but I have so many modules I really don't know which it would be. Perhaps my data will be of use? I'm trying to find a module conflict now.

Here's a link to the log file:
https://drive.google.com/file/d/0B8mKTsimtARwNlBiQnZ5ajByazA/view?usp=sharing

Here's a link to images as it is being used:
http://imgur.com/a/TYUoe

My system hardware / software:

CPU Intel Core i7-3770 3.4GHz Quad-Core
Motherboard ASRock Z75 Pro3 ATX LGA1155
Memory G.Skill Ares Series 16GB (4 x 4GB) DDR3-1600
Storage Samsung 840 Pro Series 128GB 2.5" SSD
Video Card MSI GeForce GTX 760 2GB TWIN FROZR
Operating System Microsoft Windows 7 Home Premium SP1 (OEM) (64-bit)

The mods I'm using are:

000_Toolbar
ActiveTextureManagement
AviationLights
B9_Aerospace
B9_Aerospace_DEPRECATED
BoulderCo
Chatterer
ConnectedLivingSpace
CrossFeedEnabler
DMagic Orbital Science
EditorExtensions
EnhancedNavBall
EnvironmentalVisualEnhancements
ExsurgentEngineering
Firespitter
HabitatPack
JSI
KAS
Keramzit
KerbalJointReinforcement
Kerbaltek
Kethane
KineTechAnimation
Klockheed_Martian
KSPLua
KWRocketry
MagicSmokeIndustries
MechJeb2
MP_Nazari
NASAmission
NavyFish
NEAR
PartCatalog
ProceduralFairings
ResGen
ResourceConverter
Robau
SCANsat
SelectRoot
SmokeScreen
Squad
StationScience
TarsierSpaceTech
ThrottleControlledAvionics
ThunderAerospace
TweakScale
US_Core
US_KAS
Virgin Kalactic

112 B9GearFix.cfg
42,496 ModuleManager.2.4.4.dll
3,181 toolbar-settings.dat

@Majiir
Copy link
Owner

Majiir commented Oct 12, 2014

It looks like the vessel is being set to null somehow. There are a ton of exceptions in your log from various mods, including SCANsat suffering from the same null-vessel issue as Kethane. You should investigate your log and tackle the mods throwing the earliest exceptions. (TarsierSpaceTech is one, for example.)

@calladus
Copy link
Author

Thanks, I'll do that.

My programming experience is limited to ANSI C in embedded systems and to Verilog. I'm not used to reading error logs, and am trying to get the hang of it.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants