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MenuDef.txt
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AddOptionMenu "OptionsMenu"
{
Submenu "$TMM_OPTIONS_TITLE", "TripleMOptions"
}
OptionMenu "TripleMOptions"
{
Class "TripleMMenu"
Title "$TMM_OPTIONS_TITLE"
Submenu "Monster Tweaks", "TripleMMonsterTweaks"
Submenu "Keybinds", "TripleMKeybinds"
StaticText ""
StaticText "Difficulty Settings", GOLD
TripleMOption "$TMM_PEACEFUL_TEXT", "$TMM_PEACEFUL_SUB", TMV_Peaceful, "OnOff"
TripleMOption "$TMM_PEACEACTION_TEXT", "$TMM_PEACEACTION_SUB", TMV_PeacefulBehavior, "PeacefulBehaviors"
TripleMOption "$TMM_DIFFICULTY_TEXT", "$TMM_DIFFICULTY_SUB", TMV_Difficulty, "DifficultySelection"
TripleMOption "$TMM_AIDIFFICULTY_TEXT", "$TMM_AIDIFFICULTY_SUB", TMV_AIDifficulty, "DifficultySelection"
TripleMOption "$TMM_NOSKILLFACTOR_TEXT", "$TMM_NOSKILLFACTOR_SUB",TMV_NoSkillFactor, "OnOff"
StaticText ""
StaticText "Spawner Time", GOLD
TripleMSlider "$TMM_SDMINUTE_TEXT", "$TMM_SDMINUTE_SUB", TMV_SpawnDelayMinute, 0, 10, 1
TripleMSlider "$TMM_SDSECOND_TEXT", "$TMM_SDSECOND_SUB", TMV_SpawnDelaySecond, 0, 59, 1
TripleMSlider "$TMM_SDRANDOM_TEXT", "$TMM_SDRANDOM_SUB", TMV_SpawnDelayRandom, 0, 60, 1
StaticText ""
StaticText "Special Effects", GOLD
TripleMOption "$TMM_SFX_TEXT", "$TMM_SFX_SUB", TMV_SFX, "SFXValue"
}
OptionValue "SFXValue"
{
0, "Minimal"
1, "Decreased"
2, "All"
}
OptionValue "DifficultySelection"
{
0, "Easy"
1, "Medium"
2, "Hard"
}
OptionValue "PeacefulBehaviors"
{
0, "Force Despawn"
1, "Minecraft Peaceful"
2, "No (De)Spawning"
3, "Allow Spawning"
}
//==============================================================================
// Keybinds
//==============================================================================
OptionMenu "TripleMKeybinds"
{
Title "Triple M Keybinds"
Control "Toggle Peaceful", "NetEvent TM_TogglePeaceful"
Control "Toggle Spawning", "NetEvent TM_ToggleSpawning"
Control "Cycle Item Mode", "NetEvent TM_NextMode"
Control "Cycle Item Submode", "NetEvent TM_NextSub"
}
//==============================================================================
// Monster Menus
//==============================================================================
OptionMenu "TripleMMonsterTweaks"
{
Class "TripleMMenu"
Title "Monster Tweaks"
Submenu "Specific Monsters", "TripleMSpecificMonsters"
StaticText ""
StaticText "Spawning Tweaks", GOLD
TripleMOption "$TMM_SPAWNING_TEXT", "$TMM_SPAWNING_SUB", TMV_Spawning, "OnOff"
TripleMOption "$TMM_SPAWNCONDITIONS_TEXT", "$TMM_SPAWNCONDITIONS_SUB", TMV_SpawnConditions, "OnOff"
TripleMSlider "$TMM_SPAWNS_TEXT", "$TMM_SPAWNS_SUB", TMV_Spawns, 1, 100, 1
TripleMSlider "$TMM_SPAWNMUL_TEXT", "$TMM_SPAWNMUL_SUB", TMV_SpawnMul, 0.5, 10.0, 0.1
TripleMSlider "$TMM_HEALTHMUL1_TEXT", "$TMM_HEALTHMUL1_SUB", TMV_HealthMul, 0.5, 100.0, 0.1
TripleMSlider "$TMM_HEALTHMUL2_TEXT", "$TMM_HEALTHMUL2_SUB", TMV_HealthMul, 1.0, 100.0, 1.0
StaticText ""
StaticText "Collision Settings", GOLD
TripleMOption "Players", "$TMM_SOLIDPLAYERS_SUB", TMV_SolidPlayers, "YesNo"
TripleMOption "Minecraft", "$TMM_SOLIDTM_SUB", TMV_SolidTM, "YesNo"
TripleMOption "Non-TM", "$TMM_SOLIDMONSTERS_SUB", TMV_SolidMonsters, "YesNo"
StaticText ""
StaticText "Damage Intake Options", GOLD
TripleMOption "$TMM_DMGMUL_TEXT", "$TMM_DMGMUL_SUB", TMV_DmgMul, "OnOff"
TripleMOption "$TMM_ENVIRODAMAGE_TEXT", "$TMM_ENVIRODAMAGE_SUB", TMV_EnvironmentDamage, "OnOff"
TripleMOption "$TMM_FALLDAMAGE_TEXT", "$TMM_FALLDAMAGE_SUB", TMV_FallDamage, "OnOff", TMV_EnvironmentDamage
TripleMOption "$TMM_SECTORDAMAGE_TEXT", "$TMM_SECTORDAMAGE_SUB", TMV_SectorDamage, "OnOff", TMV_EnvironmentDamage
TripleMOption "$TMM_DROWNING_TEXT", "$TMM_DROWNING_SUB", TMV_Drowning, "OnOff", TMV_EnvironmentDamage
StaticText ""
StaticText "Miscellaneous", GOLD
TripleMOption "$TMM_NOSECGRAV_TEXT", "$TMM_NOSECGRAV_SUB", TMV_NoSectorGravity, "NoSecGrav"
TripleMOption "$TMM_SHORTGIBS_TEXT", "$TMM_SHORTGIBS_SUB", TMV_ShortGibLives, "OnOff"
TripleMOption "$TMM_DROPITEMS_TEXT", "$TMM_DROPITEMS_SUB", TMV_DropItems, "OnOff"
}
OptionValue "NoSecGrav"
{
0, "None"
1, "Monsters"
2, "Gibs & Missiles"
3, "All"
}
OptionMenu "TripleMSpecificMonsters"
{
Title "Choose Monster"
Submenu "Creeper", "TripleMCreeperMenu"
Submenu "Zombie", "TripleMZombieMenu"
}
OptionMenu "TripleMZombieMenu"
{
Class "TripleMMenu"
Title "$TMM_ZOMBIETWEAKS"
TripleMOption "$TMM_ZOMBIEBABY_TEXT", "$TMM_ZOMBIEBABY_SUB", TMV_ZombieBaby, "YesNo"
}
OptionMenu "TripleMCreeperMenu"
{
//TMV_CreeperBoomBoom
//TMV_CreeperChainBoom
Class "TripleMMenu"
Title "$TMM_CREEPERTWEAKS"
TripleMOption "$TMM_CREEPERALWAYSBOOM_TEXT", "$TMM_CREEPERALWAYSBOOM_SUB", TMV_CreeperAlwaysBoom, "YesNo"
TripleMOption "$TMM_CREEPERBOOMBOOM_TEXT", "$TMM_CREEPERBOOMBOOM_SUB", TMV_CreeperBoomBoom, "YesNo", TMV_CreeperAlwaysBoom, 0, 1
TripleMOption "$TMM_CREEPERCHAINBOOM_TEXT", "$TMM_CREEPERCHAINBOOM_SUB", TMV_CreeperChainBoom, "CreeperChainBoom", TMV_CreeperAlwaysBoom, 0, 1
TripleMOption "$TMM_CREEPERENEMYBOOM_TEXT", "$TMM_CREEPERENEMYBOOM_SUB", TMV_CreeperEnemyBoom, "YesNo", TMV_CreeperAlwaysBoom, 0, 1
TripleMOption "$TMM_CREEPERFRIENDLYBOOM_TEXT", "$TMM_CREEPERFRIENDLYBOOM_SUB", TMV_CreeperFriendlyBoom, "YesNo", TMV_CreeperAlwaysBoom, 0, 1
TripleMOption "$TMM_CREEPERENVIRONMENTBOOM_TEXT", "$TMM_CREEPERENVIRONMENTBOOM_SUB", TMV_CreeperEnvironmentBoom, "YesNo", TMV_CreeperAlwaysBoom, 0, 1
TripleMOption "$TMM_CREEPERPLAYERBOOM_TEXT", "$TMM_CREEPERPLAYERBOOM_SUB", TMV_CreeperPlayerBoom, "YesNo", TMV_CreeperAlwaysBoom, 0, 1
}
OptionValue "CreeperChainBoom"
{
0, "Off"
1, "Hissing only"
2, "On"
}