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Feature Request: Ability to remove terminal from universal terminal #299

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Meryl opened this issue Aug 6, 2024 · 3 comments
Open

Feature Request: Ability to remove terminal from universal terminal #299

Meryl opened this issue Aug 6, 2024 · 3 comments
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enhancement New feature or request

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@Meryl
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Meryl commented Aug 6, 2024

I'm playing ATM9 To The Sky (1.1.0) which uses AE2WTLib 15.2.3 and ExtendedAE 1.1.11 - I have accidentally added both the regular pattern access terminal and the extended pattern access terminal. Obviously, I only need the extended one. I don't think there is any way (currently) to remove the terminal I don't need, could such a feature be added?

@Mari023
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Mari023 commented Aug 6, 2024

currently there is indeed no way to remove a terminal (other than manually editing the component)

my plan is to make it so the extended pattern access terminal would automatically replace the normal pattern access terminal (and the other way around)

@Mari023 Mari023 added the enhancement New feature or request label Sep 12, 2024
@Daveawb
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Daveawb commented Jan 21, 2025

I would love this capability; I am currently rebuilding all my terminals, so I can throw away the one with standard and extended pattern access in it.

@Mari023
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Mari023 commented Feb 9, 2025

For now, if someone wants to remove the terminal using commands:

put it in the first (uppermost, leftmost) slot of a chest, and run the following command (replace <position> with the actual position of the block)

/data remove block <position> Items.[0].components.ae2wtlib:has_pattern_access_terminal

this should remove the pattern access terminal

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