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Update HAS_DISPLAY, DWIN_CREALITY_LCD #27539

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@classicrocker883 classicrocker883 commented Nov 22, 2024

Description

Mostly cosmetic changes

  • Add MarlinUI::kill_screen() to Creality UI inorder to remove HAS_UI_UPDATE 1
  • Move #define HAS_STATUS_MESSAGE 1 under where HAS_DISPLAY is defined
  • Arrange/readability - marlinui.h, dwin.cpp
  • Group *** BARICUDA *** - gcode.h
  • Move Extra Icons to e3v2/common

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