This plugin adds in mainly passive / enveriomental hazards.
More Hazards is in a very early stage of development.
The tesla gate module adds in:
- Options for roles that wont trigger tesla gates
- Disabling random teslas (simmilar to how some teslas are disabled in SCP CB)
- Choose what elevators can break and how frequently
- Blackout the rooms the elevators are in
- Custom CASSIE message on elevator breakdown
- Randomly close doors around random players
- Random breakdowns of the whole door system
The default config has most of those features disabled by default. Make sure you adjust the config to your preference.
more_hazards:
# Is plugin enabled
is_enabled: true
# Tesla Gates Module - Disable Tesla Gates for specific roles, Disable random teslas completly
tesla:
enabled: true
# Roles ignored by tesla. Available: ChaosInsurgency ClassD FacilityGuard NtfCadet NtfCommander NtfLieutenant NtfScientist Scientist Scp049 Scp0492 Scp096 Scp106 Scp173 Tutorial Scp93953 Scp93989
ignored_roles:
- NtfCommander
- NtfLieutenant
# Tesla Gate module
disabling_teslas: false
# Minimum number of tesla gates on the map for them to be randomly disabled.
min_tesla_gates: 3
# Maximum number of disabled tesla gates.
max_disabled_tesla_gates: 1
# Chance of a tesla gate being disabled.
tesla_gate_disable_chance: 33
# Elevators Module - Once in a while an elevator can breakdown.
elevators:
enabled: false
# List of all the elevators that can break down. AVAILABLE: LczA LczB Nuke Scp049 GateA GateB
breakable_elevators:
- LczA
- LczB
# Timing of the elevator break event
random_event_timing:
# Min Duration of the event
min_duration: 10
# Max Duration of the event
max_duration: 30
# Min Cooldown between calling this event
min_cooldown: 120
# Max Cooldown between calling this event
max_cooldown: 300
# Chance of breaking down per elevator
chance_per_elevator: 40
# Will cause the room the elevator broke in to have disabled lights
blackout_room: true
# Cassie will play your message on elevator break if true
enable_cassie_message: false
cassie_message:
# Cassie Message Text
text: ''
# Cassie Message Glitch Chance (0-100)
glitches: 10
# Cassie Message Jam Chance (0-100)
jams: 10
# Door Module - Will close a random door near random players
door_malfunction:
enabled: false
# If a player controls SCP 079 this part of the plugin will be inactive.
disable_if079_exists: true
# Timing of the door malfunction event
random_door_malfunction_timing:
# Min Delay between calling this event
min_delay: 5
# Max Delay between calling this event
max_delay: 15
# Chance of a door closing per player
per_player_chance: 60
# Roles that the doors wont close around. Available: ChaosInsurgency ClassD FacilityGuard NtfCadet NtfCommander NtfLieutenant NtfScientist Scientist Scp049 Scp0492 Scp096 Scp106 Scp173 Tutorial Scp93953 Scp93989
ignored_roles:
- ChaosInsurgency
- Scp93953
- Scp93989
- Scp049
- Scp106
- Scp0492
- Scp173
- Scp096
# Door system breakdown module - a rare event that will lock all doors in facility for a few seconds.
door_system_breakdown:
enabled: false
# If true all doors will close just before getting locked.
close_before_locking: false
# The cooldown and duration of this event.
full_door_system_breakdown_timing:
# Min Duration of the event
min_duration: 5
# Max Duration of the event
max_duration: 15
# Min Cooldown between calling this event
min_cooldown: 140
# Max Cooldown between calling this event
max_cooldown: 300
# Is the mesage below enabled
use_cassie_message: false
# The message that will play on door system breakdown
cassie_message_on_breakdown:
# Cassie Message Text
text: ''
# Cassie Message Glitch Chance (0-100)
glitches: 10
# Cassie Message Jam Chance (0-100)
jams: 10
# Show debug messages in console.
debug: false