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gd-obj

.obj parser for Godot

Why?

As of Godot 3.2, Godot is unable to import .obj files outside of the res:// directory, or during application runtime. gd-obj allows either or both of these features. gd-obj supports uvs, faces, normals, and non triangulated meshes.

How to use?

Create a new instance of ObjParse. Call .parse_file(path_to_file) or .parse_str(str_content) from it. It will return a Mesh instance.