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[Issue] Fuel-Air Explosives don't deal damage to off-board entities #6604

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Sleet01 opened this issue Feb 23, 2025 · 0 comments · May be fixed by #6616
Open
4 tasks done

[Issue] Fuel-Air Explosives don't deal damage to off-board entities #6604

Sleet01 opened this issue Feb 23, 2025 · 0 comments · May be fixed by #6616
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@Sleet01
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Sleet01 commented Feb 23, 2025

Brief Description *

I busted it, probably through an errant hex == null check.

Expected: a Long Tom FAE counter-battery shot should deal immense damage to its off-board target.

Actual: nothing happened. Cluster and Standard ammo works fine.

Image

3. Steps to Reproduce

  1. Set up bot fight with on-board units (targets) and artillery units.
  2. Set up artillery units to deploy off-board.
  3. Give artillery units FAE munitions.
  4. Suffer the slings and arrows of outrageous fortune.

Attach Files

No response

Severity *

Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.

MegaMek Suite Version *

0.50.04-SNAPSHOT

Operating System *

Linux 6.8.0-53-generic (amd64); Kubuntu 24.04

Java Version *

Eclipse Adoptium Java Version: 17.0.13

Final Verification

  • I confirm this is a single, unique issue that hasn't been reported before
  • I have included all necessary information and files to help reproduce this issue
  • I have asked on MegaMek Discord about this issue
  • I have confirmed this issue is being opened on the correct repository: MegaMek, MegaMekLab, or MekHQ
@Sleet01 Sleet01 self-assigned this Feb 23, 2025
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