diff --git a/src/game.cpp b/src/game.cpp index c7c79b4..29cc209 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -920,7 +920,7 @@ void Game::playerMoveItem(Player* player, const Position& fromPos, uint16_t spri // hangable item specific code const auto playerMoveHangableItem = [=, this](const Position& playerPos, const Position& mapFromPos, - const Tile* toCylinderTile, const Position& mapToPos) -> bool { + const Tile* toCylinderTile, const Position& mapToPos) -> bool { if (!item->isHangable() || !toCylinderTile->hasFlag(TILESTATE_SUPPORTS_HANGABLE)) { return false; }