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(算是个长期未解决的问题,故于此留档)
"maxFps"一项,若设置为大于游戏原定的30FPS的值:
The text was updated successfully, but these errors were encountered:
Edit:这个问题似乎解决了,在Nvidia控制面板进行相关设置,关闭低延迟模式(?)
问题补充: 在MaxFPS高于90fps的时候,如果进行Live,会出现演唱者时间线不同步问题。 此时,FPS不能稳定在MaxFPS中,会稍微低于MaxFPS,如:设置144fps,稳定运行于138fps;设置100fps,稳定运行于95-98fps,且CPU与显卡占用并不高(CPU:3990MHz@8%,GPU:1890MHz@45%) (MaxFPS越高,Live中同时运动或演唱的人数越高)的时候不同步现象越严重。 现在,Live可以接受的最高帧率为90-100fps。(1660TiMaxQ,笔记本)
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我的显示器刷新率是75Hz,在开启enableVSync后,maxFps设置为60时,游戏中自动跳过剧情速度会变快。maxFps设置为75后问题解决。感觉可以注明一下,开启垂直同步后maxFps也要设置为相应值,并非完全失效;或者修复BUG。 测试设备是3060 Ti
今天发现MaxFPS为0时,情人节动画马娘的眼睛在偏移后不会回中;限制帧数后恢复正常
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(算是个长期未解决的问题,故于此留档)
问题
"maxFps"一项,若设置为大于游戏原定的30FPS的值:
3.大于30FPS时欧派晃动会减轻直至僵硬The text was updated successfully, but these errors were encountered: