Skip to content

Latest commit

 

History

History
16 lines (15 loc) · 1.07 KB

CHANGELOG.md

File metadata and controls

16 lines (15 loc) · 1.07 KB

Changes

  • Merge 1.3 codebase with 2.0
  • Added Creative-Only Barrier.
  • Non creative players may now reach through predicated barriers that do not apply to them.
  • Renamed /assets/barricade/textures/item/barricade/entity/ directory to /assets/barricade/textures/item/barricade/icon/.
  • Removed barricade:blocked_entities component in favour of barricade:advanced_barriers component.
  • Added barricade:advanced_barrier dynamic/data pack registry. Which is now used to attach default directions, names, icons, and predicates to advanced barriers.
  • Changed the modified Advanced Barrier directional state to a block state.

Bugfixes

  • Fixed inGround projectile behavior with directional and predicated barriers.
  • Fixed culling with directional barrier and advanced barrier faces.
  • Fixed NeoForge seams fix hook not running on advanced barriers.
  • Fixed placement contexts being inconsistent with the barrier at hand.
  • Fixed barriers not turning invisible under certain circumstances when quick swapping items.
  • Fixed larger entities bugging on the corners of horizontal barriers.