- Merge 1.3 codebase with 2.0
- Added Creative-Only Barrier.
- Non creative players may now reach through predicated barriers that do not apply to them.
- Renamed /assets/barricade/textures/item/barricade/entity/ directory to /assets/barricade/textures/item/barricade/icon/.
- Removed
barricade:blocked_entities
component in favour ofbarricade:advanced_barriers
component. - Added
barricade:advanced_barrier
dynamic/data pack registry. Which is now used to attach default directions, names, icons, and predicates to advanced barriers. - Changed the modified Advanced Barrier directional state to a block state.
- Fixed
inGround
projectile behavior with directional and predicated barriers. - Fixed culling with directional barrier and advanced barrier faces.
- Fixed NeoForge seams fix hook not running on advanced barriers.
- Fixed placement contexts being inconsistent with the barrier at hand.
- Fixed barriers not turning invisible under certain circumstances when quick swapping items.
- Fixed larger entities bugging on the corners of horizontal barriers.