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Map Changes
MrFailzz edited this page Nov 30, 2021
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22 revisions
- Items & Weapons
- Ammo Piles
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Props
- Collision added to the railings in the elevator. Allows survivors to avoid spit damage. Image
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Items & Weapons
- Medical cabinet added in the grocery store by the cola. Image
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Director & Events
- Overhaul Event pathing has been changed. Both pathways are open (the toystore, and lower hallway) but in order to progress through the map survivors will need to go to the lower hallway. The toystore room provides a spot to fight tanks, and extra pills if needed. Images
- Overhaul Event pathing has been changed. Escalators will now spawn on the right side of the room during the gauntlet event. Image
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Props
- Added a barrier to prevent survivors going all the way down the hallway leading to the toystore room. Image
- Infected are now able to break the bathroom wall and use this as a path to get to the survivors instead of using the ventilation shaft. Images
- Added a scaffold to nerf the death pull on the escalator to try and encourage more variety in where infected choose to attack. Survivors can still take fall damage but won't die if pulled off. Image
- Added barriers to the top floor to prevent survivors from back pedaling the whole time during tank fights. Images
- Ammo Piles
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Props
- Added railing prop in the elevator and gave it collision. Allows survivors to avoid spit damage. Image
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Items & Weapons
- Added pills in the new ambulance on the highway. Image
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Props
- Added ambulance on the highway after the motel. Image
- Ammo Piles
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Props
- Added more fencing at the bottom of the slide to help tank fights, and give infected more opportunities to spawn. Image
- Overhaul Changed pathing after the slide. Survivors no longer go up the stairs to the next medical cabinet, and instead go underneath the room and climb over a food truck. Images
- Overhaul Added a ladder to get back up to the balcony area after the new one way drop. Added a new room for survivors to go into. Images
- Ammo Piles
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Items & Weapons
- Medical cabinet added in the booth before the barn. Image
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Ammo Piles
- Picnic tables outside the barn. Image
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Director & Events
- Rescue helicopter is now forced to land on the left side of the concert area. Image
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Props
- Fence added onto both the right and left bathrooms at the top of the seating area to allow infected to spawn a bit easier. Images
- Weapons & Items
- Props
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QOL Changes
- Fixed the ladder on the house by the ferry event being hard to climb. Image
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Visual Effects
- Added a semi-dense fog to the map to obscure the survivors vision a bit. Image
- Ammo Piles
- Weapons & Items
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Props
- Added extra bushes by the campfire after the plane event. Images
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Visual Effects
- Added a dense fog to the map to obscure the survivors vision. Image
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Ammo Piles
- By the campfire after the plane event Image
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Weapons & Items
- Added a medical cabinet in the shack leading to the swamp area Image
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Props
- Added several "hunting platforms" in some of the trees in the swamp area. Images
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Visual Effects
- Modified fog to be much denser to obscure the survivors vision. Image
- Ammo Piles
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Visual Effects
- Modified fog to be slightly more dense.
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Director & Events
- Forced the following alarm cars to be active: Burger Tank, Playground, Garage sale, and End saferoom. Images
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Weapons & Items
- Removed/replaced all Tier 2 weapon spawns on the map.
- Removed medical cabinet at the start.
- Added guaranteed shovel spawn in the new construction area. Image
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Props
- Removed hittable car by the green house.
- Added hittable dumpster by the new construction site. Image
- Overhaul Added a new construction site area beside the half built house. Provides a new spot for survivors to fight tanks. Image
- Overhaul Added more stuff under the green house where survivors typically fight tanks. Image