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1.12.2 - Clouds Pass Through Buildings/Structures and Crops Lose Their Model When FoliageShaders Enabled #191
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you can also contact me in Discord(kenijey) if you have any questions, i might help with the code too. |
Ooh yeah that is not right at all. Thank you for reporting the bug. I'll figure out what causes this when I have time to modify the foliage shaders. As for the cloud issue, I just have to reduce the size of cloud particles and improve their hit detection. |
That is really weird. That means there's a mod interfering with the rendering process. I'll check it out when i can, but I don't know if I am skillful enough to fix it. |
It's ok, i'm sure it's pam's harvestcraft that tweaks all crops by default, i will find it out today when im home. If you get stuck in code i can help too, maybe i wll make a pull request after a fork idk. |
It'll be a while before I start tweaking the folliage shaders, so if you want to fix it and do that, feel free to do so. |
Hello :)
I tried everything but clouds always pass through everything, I made a home inside a mountain and it's very cloudy inside...
and crops... just enable foliageshaders option, and you will see purple&black particles if you destroy some flowers or weeds or any crop, and also, wheat on a farmland is completely purple&black if the foliageshaders is on.
I'm playing in my modpack but these bugs are reproducible in vanilla too, I just tried; except the farmland one, I think harvestcraft or some other mods tweaking the wheat on the farmland so they lose their models, if foliageshaders is on.
we'll be lovely happy if these bugs be fixed ^^
kind regards,
kenijey
forge2860
coroutil-1.12.1-1.2.37
Weather2Remastered-1.12.2-2.8.11
config.zip
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