diff --git a/CHANGELOG.md b/CHANGELOG.md index 2767cc7f..0d5608da 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -26,6 +26,7 @@ - [#466] Brahmin Milk item missing its radiation recovery value #### Chores +- [#435] Deprecate the custom Skill compendium config now Skills are dynamically translated - [#440] Merge new Polish translation updates from Crowdin - [#450] Merge new Portuguese/Brazilian translation updates from Crowdin diff --git a/system/src/documents/FalloutActor.mjs b/system/src/documents/FalloutActor.mjs index 4c0c0532..ee802839 100644 --- a/system/src/documents/FalloutActor.mjs +++ b/system/src/documents/FalloutActor.mjs @@ -770,14 +770,8 @@ export default class FalloutActor extends Actor { && data.items.filter(i => i.type === "skill").length > 0; if (!alreadyHasSkills) { - let skillsCompendium = game.settings.get( - "fallout", "skillsCompendium" - ); - - if (!skillsCompendium) skillsCompendium = "fallout.skills"; - let packSkills = - await game.packs.get(skillsCompendium).getDocuments(); + await game.packs.get("fallout.skills").getDocuments(); update.items = this.items.map(i => i.toObject()); diff --git a/system/src/settings.mjs b/system/src/settings.mjs index d22acb03..a4f62eba 100644 --- a/system/src/settings.mjs +++ b/system/src/settings.mjs @@ -249,15 +249,6 @@ export default function registerSettings() { default: [], }); - game.settings.register(SYSTEM_ID, "skillsCompendium", { - name: "Skills Compendium", - hint: "Compendium of skills to be used at character's creation. World compendiums should start with the 'world' prefix (ex. world.my-skills). The default compendium is 'fallout.skills'.", - scope: "world", - config: true, - default: "fallout.skills", - type: String, - }); - // ---------------- // DEBUG SETTINGS // ----------------