diff --git a/i18n/de.yaml b/i18n/de.yaml index 57a02dfa..efba343f 100644 --- a/i18n/de.yaml +++ b/i18n/de.yaml @@ -125,6 +125,7 @@ FALLOUT.CHAT_MESSAGE.conditions.fatigue_level: Erschöpfungzustand FALLOUT.CHAT_MESSAGE.conditions.hunger_level: Hungerzustand FALLOUT.CHAT_MESSAGE.conditions.sleep_level: Schlafzustand FALLOUT.CHAT_MESSAGE.conditions.thirst_level: Durstzustand +FALLOUT.CHAT_MESSAGE.consumed_dirty_water.body: "{actorName} consumed Dirty Water" FALLOUT.CHAT_MESSAGE.consumed.beverage.title: Getränk verbraucht FALLOUT.CHAT_MESSAGE.consumed.body: "{actorName} verbrauchte {itemName}" FALLOUT.CHAT_MESSAGE.consumed.chem.title: Chem verbraucht @@ -135,6 +136,8 @@ FALLOUT.CHAT_MESSAGE.radiation_from_consumable_resisted.body: "{actorName} wider FALLOUT.CHAT_MESSAGE.radiation_from_consumable_resisted.title: Strahlung widerstanden FALLOUT.CHAT_MESSAGE.radiation_from_consumable.body: "{actorName} nimmt {radsTaken} Strahlungsschaden aus dem Konsum von {itemName}" FALLOUT.CHAT_MESSAGE.radiation_from_consumable.title: Strahlungsschaden +FALLOUT.CHAT_MESSAGE.radiation_from_dirty_water_resisted.body: "{actorName} resisted the {baseRadDamage} radiation damage from consuming Dirty Water" +FALLOUT.CHAT_MESSAGE.radiation_from_dirty_water.body: "{actorName} takes {radsTaken} radiation damage from consuming Dirty Water" FALLOUT.CHAT_MESSAGE.SalvageJunk.Scrapper: Scrapper FALLOUT.CHAT_MESSAGE.scavenging.body: "{location} has been scavenged, taking {time}" FALLOUT.CHAT_MESSAGE.scavenging.title: Location Scavenging @@ -209,8 +212,12 @@ FALLOUT.LOCATION_TIME_TAKEN.average: 30 minutes FALLOUT.LOCATION_TIME_TAKEN.large: 2 hours FALLOUT.LOCATION_TIME_TAKEN.small: 10 minutes FALLOUT.LOCATION_TIME_TAKEN.tiny: 1 minute +FALLOUT.MACRO.DrinkDirtyWater.name: Drink Dirty Water FALLOUT.MACRO.Error.CaughtError: "Das '{macro}' ist mit dem folgenden Fehler fehlgeschlagen: {error}" FALLOUT.MACRO.Error.GameMasterRoleRequired: Das '{macro}' Makro benötigt die Gamemaster Rolle +FALLOUT.MACRO.Error.NoPLayerCharacterAssigned: To run this macro players must have a character assigned. +FALLOUT.MACRO.Error.NoTokensSelected: You must have at least one token selected when executing this macro. +FALLOUT.MACRO.Error.TooManyTokensSelected: You can only have a maximum of {max} tokens selected when executing this macro. FALLOUT.MACRO.NewSession.name: Neue Sitzung FALLOUT.MACRO.Success: Das '{macro}' Makro wurde erfolgreich beendet FALLOUT.MIGRATION.begin_migration: Führen Daten-Updates für Fallout 2d20 durch diff --git a/i18n/fr.yaml b/i18n/fr.yaml index 7a2a02d9..6b6e4476 100644 --- a/i18n/fr.yaml +++ b/i18n/fr.yaml @@ -125,6 +125,7 @@ FALLOUT.CHAT_MESSAGE.conditions.fatigue_level: Niveau de fatigue FALLOUT.CHAT_MESSAGE.conditions.hunger_level: Niveau de faim FALLOUT.CHAT_MESSAGE.conditions.sleep_level: Niveau de sommeil FALLOUT.CHAT_MESSAGE.conditions.thirst_level: Niveau de soif +FALLOUT.CHAT_MESSAGE.consumed_dirty_water.body: "{actorName} consumed Dirty Water" FALLOUT.CHAT_MESSAGE.consumed.beverage.title: Boisson consommée FALLOUT.CHAT_MESSAGE.consumed.body: "{actorName} a consommé {itemName}" FALLOUT.CHAT_MESSAGE.consumed.chem.title: Drogue consommée @@ -135,6 +136,8 @@ FALLOUT.CHAT_MESSAGE.radiation_from_consumable_resisted.body: "{actorName} a ré FALLOUT.CHAT_MESSAGE.radiation_from_consumable_resisted.title: Résistance aux radiations FALLOUT.CHAT_MESSAGE.radiation_from_consumable.body: "{actorName} subit des dégâts de radiation de {radsTaken} en consommant {itemName}" FALLOUT.CHAT_MESSAGE.radiation_from_consumable.title: Dégât de radiation +FALLOUT.CHAT_MESSAGE.radiation_from_dirty_water_resisted.body: "{actorName} resisted the {baseRadDamage} radiation damage from consuming Dirty Water" +FALLOUT.CHAT_MESSAGE.radiation_from_dirty_water.body: "{actorName} takes {radsTaken} radiation damage from consuming Dirty Water" FALLOUT.CHAT_MESSAGE.SalvageJunk.Scrapper: Recycleur FALLOUT.CHAT_MESSAGE.scavenging.body: "{location} a été nettoyé, prenant {time}" FALLOUT.CHAT_MESSAGE.scavenging.title: Lieu de récupération @@ -209,8 +212,12 @@ FALLOUT.LOCATION_TIME_TAKEN.average: 30 minutes FALLOUT.LOCATION_TIME_TAKEN.large: 2 heures FALLOUT.LOCATION_TIME_TAKEN.small: 10 minutes FALLOUT.LOCATION_TIME_TAKEN.tiny: 1 minute +FALLOUT.MACRO.DrinkDirtyWater.name: Drink Dirty Water FALLOUT.MACRO.Error.CaughtError: "La macro '{macro}' a échoué avec l'erreur suivante : {error}" FALLOUT.MACRO.Error.GameMasterRoleRequired: La macro '{macro}' nécessite que vous ayez le rôle d'utilisateur 'Maître de jeu' +FALLOUT.MACRO.Error.NoPLayerCharacterAssigned: To run this macro players must have a character assigned. +FALLOUT.MACRO.Error.NoTokensSelected: You must have at least one token selected when executing this macro. +FALLOUT.MACRO.Error.TooManyTokensSelected: You can only have a maximum of {max} tokens selected when executing this macro. FALLOUT.MACRO.NewSession.name: Nouvelle session FALLOUT.MACRO.Success: La macro '{macro}' s'est exécutée avec succès FALLOUT.MIGRATION.begin_migration: Effectuer des mises à niveau de données pour Fallout 2d20 diff --git a/i18n/pl.yaml b/i18n/pl.yaml index d0036d8e..bd8ebb2a 100644 --- a/i18n/pl.yaml +++ b/i18n/pl.yaml @@ -125,6 +125,7 @@ FALLOUT.CHAT_MESSAGE.conditions.fatigue_level: Poziom zmęczenia FALLOUT.CHAT_MESSAGE.conditions.hunger_level: Poziom głodu FALLOUT.CHAT_MESSAGE.conditions.sleep_level: Poziom snu FALLOUT.CHAT_MESSAGE.conditions.thirst_level: Poziom pragnienia +FALLOUT.CHAT_MESSAGE.consumed_dirty_water.body: "{actorName} consumed Dirty Water" FALLOUT.CHAT_MESSAGE.consumed.beverage.title: Zużyte napoje FALLOUT.CHAT_MESSAGE.consumed.body: "{actorName} zużył {itemName}" FALLOUT.CHAT_MESSAGE.consumed.chem.title: Zużyte środki chemiczne @@ -135,6 +136,8 @@ FALLOUT.CHAT_MESSAGE.radiation_from_consumable_resisted.body: "{actorName} opar FALLOUT.CHAT_MESSAGE.radiation_from_consumable_resisted.title: Radiacja odparta FALLOUT.CHAT_MESSAGE.radiation_from_consumable.body: "{actorName} otrzymuje {radsTaken} obrażeń od radiacji po spożyciu {itemName}" FALLOUT.CHAT_MESSAGE.radiation_from_consumable.title: Obrażenia Radiacyjne +FALLOUT.CHAT_MESSAGE.radiation_from_dirty_water_resisted.body: "{actorName} resisted the {baseRadDamage} radiation damage from consuming Dirty Water" +FALLOUT.CHAT_MESSAGE.radiation_from_dirty_water.body: "{actorName} takes {radsTaken} radiation damage from consuming Dirty Water" FALLOUT.CHAT_MESSAGE.SalvageJunk.Scrapper: Złomiarz FALLOUT.CHAT_MESSAGE.scavenging.body: "{location} została oszabrowana, zajęło to {time}" FALLOUT.CHAT_MESSAGE.scavenging.title: Szabrowanie lokacji @@ -209,8 +212,12 @@ FALLOUT.LOCATION_TIME_TAKEN.average: 30 minut FALLOUT.LOCATION_TIME_TAKEN.large: 2 godziny FALLOUT.LOCATION_TIME_TAKEN.small: 10 minut FALLOUT.LOCATION_TIME_TAKEN.tiny: 1 minuta +FALLOUT.MACRO.DrinkDirtyWater.name: Drink Dirty Water FALLOUT.MACRO.Error.CaughtError: "Makro '{macro}' nie powiodło się, zwracając następujący błąd: {error}" FALLOUT.MACRO.Error.GameMasterRoleRequired: Makro '{macro}' wymaga uprawnień roli 'Mistrza Gry' +FALLOUT.MACRO.Error.NoPLayerCharacterAssigned: To run this macro players must have a character assigned. +FALLOUT.MACRO.Error.NoTokensSelected: You must have at least one token selected when executing this macro. +FALLOUT.MACRO.Error.TooManyTokensSelected: You can only have a maximum of {max} tokens selected when executing this macro. FALLOUT.MACRO.NewSession.name: Nowa Sesja FALLOUT.MACRO.Success: Makro '{macro}' zakończone pomyślnie FALLOUT.MIGRATION.begin_migration: Wykonywanie aktualizacji danych dla Fallout 2d20 diff --git a/i18n/pt_BR.yaml b/i18n/pt_BR.yaml index f0aadd33..d7e6921b 100644 --- a/i18n/pt_BR.yaml +++ b/i18n/pt_BR.yaml @@ -125,6 +125,7 @@ FALLOUT.CHAT_MESSAGE.conditions.fatigue_level: Nível de Fadiga FALLOUT.CHAT_MESSAGE.conditions.hunger_level: Nível de Fome FALLOUT.CHAT_MESSAGE.conditions.sleep_level: Nível de Sono FALLOUT.CHAT_MESSAGE.conditions.thirst_level: Nível de Sede +FALLOUT.CHAT_MESSAGE.consumed_dirty_water.body: "{actorName} consumed Dirty Water" FALLOUT.CHAT_MESSAGE.consumed.beverage.title: Bebida Consumida FALLOUT.CHAT_MESSAGE.consumed.body: "{actorName} consumiu {itemName}" FALLOUT.CHAT_MESSAGE.consumed.chem.title: Droga Consumida @@ -135,6 +136,8 @@ FALLOUT.CHAT_MESSAGE.radiation_from_consumable_resisted.body: "{actorName} resis FALLOUT.CHAT_MESSAGE.radiation_from_consumable_resisted.title: Resistiu à Radiação FALLOUT.CHAT_MESSAGE.radiation_from_consumable.body: "{actorName} sofre {radsTaken} dano de radiação ao consumir {itemName}" FALLOUT.CHAT_MESSAGE.radiation_from_consumable.title: Dano de Radiação +FALLOUT.CHAT_MESSAGE.radiation_from_dirty_water_resisted.body: "{actorName} resisted the {baseRadDamage} radiation damage from consuming Dirty Water" +FALLOUT.CHAT_MESSAGE.radiation_from_dirty_water.body: "{actorName} takes {radsTaken} radiation damage from consuming Dirty Water" FALLOUT.CHAT_MESSAGE.SalvageJunk.Scrapper: Sucateador FALLOUT.CHAT_MESSAGE.scavenging.body: "{location} foi pilhado, levando {time}" FALLOUT.CHAT_MESSAGE.scavenging.title: Pilhando Local @@ -209,8 +212,12 @@ FALLOUT.LOCATION_TIME_TAKEN.average: 30 minutos FALLOUT.LOCATION_TIME_TAKEN.large: 2 horas FALLOUT.LOCATION_TIME_TAKEN.small: 10 minutos FALLOUT.LOCATION_TIME_TAKEN.tiny: 1 minuto +FALLOUT.MACRO.DrinkDirtyWater.name: Drink Dirty Water FALLOUT.MACRO.Error.CaughtError: "O macro '{macro}' falhou pois apresenta o seguinte erro: {error}" FALLOUT.MACRO.Error.GameMasterRoleRequired: O macro '{macro}' necessita que você tenha o cargo de Mestre +FALLOUT.MACRO.Error.NoPLayerCharacterAssigned: To run this macro players must have a character assigned. +FALLOUT.MACRO.Error.NoTokensSelected: You must have at least one token selected when executing this macro. +FALLOUT.MACRO.Error.TooManyTokensSelected: You can only have a maximum of {max} tokens selected when executing this macro. FALLOUT.MACRO.NewSession.name: Nova Sessão FALLOUT.MACRO.Success: O macro '{macro}' foi usado com sucesso FALLOUT.MIGRATION.begin_migration: Realizando atualizações de arquivos para Fallout 2d20