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Feature Request: Item Complexity #135

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sds2413 opened this issue Jan 19, 2024 · 3 comments
Open

Feature Request: Item Complexity #135

sds2413 opened this issue Jan 19, 2024 · 3 comments
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enhancement New feature or request
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@sds2413
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sds2413 commented Jan 19, 2024

Add a numerical text box with the title "Complexity" for the following objects:
Weapon mods
Apparel mods
Consumable
Robot armor
Robot module
Ammo

@Muttley Muttley self-assigned this Jan 19, 2024
@Muttley Muttley added the enhancement New feature or request label Jan 19, 2024
@Muttley Muttley added this to the to-be-done milestone Jan 19, 2024
@Muttley
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Muttley commented Mar 10, 2024

I think this should actually be included as part of a new Recipe item type.

@sds2413
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sds2413 commented Mar 11, 2024

Torn on that. What I did was include the recipe in the description of the item. With all the items now in a compendium, that's not allowed. On the other hand, that's another object type gms have to handle.

@Muttley
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Muttley commented Mar 11, 2024

You can still have your own versions of items if you wish and have whatever you want in the description, there's nothing stopping you. The core compendiums are just a starting place for new GMs.

Having recipes would allow players to learn (be given) those recipes, and also could hook into a crafting interface which would allow players to craft items they have the resources for, which would be far more useful.

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