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I just want to preface I know some derived statistics can be adjusted using active effects.
However, can there be some sort of setting integration that allows the auto-calculate for derived statistics to be toggled on/off?
For context, the game I am going to run has a few house rules that alter how the derived stats are calculated and the rigidity of the forced auto-calculate makes the active effects messy and the math just a bit more complicated (especially higher levels with how health is adjusted during level up) than if it just didn't auto-calculate.
The text was updated successfully, but these errors were encountered:
I just want to preface I know some derived statistics can be adjusted using active effects.
However, can there be some sort of setting integration that allows the auto-calculate for derived statistics to be toggled on/off?
For context, the game I am going to run has a few house rules that alter how the derived stats are calculated and the rigidity of the forced auto-calculate makes the active effects messy and the math just a bit more complicated (especially higher levels with how health is adjusted during level up) than if it just didn't auto-calculate.
The text was updated successfully, but these errors were encountered: