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The current implementation of the damage system only allows for a fixed set of damage formulas (1d4, 1d6, 1d8, 1d10, 1d12). This limitation restricts the customization and flexibility of creating unique weapon types with different damage formulas.
I propose the addition of support for custom damage formulas. This would enable users to create and implement unique weapon types with varied damage formulas such as 2d4, 2d6, 1d6x etc
The text was updated successfully, but these errors were encountered:
The current implementation of the damage system only allows for a fixed set of damage formulas (1d4, 1d6, 1d8, 1d10, 1d12). This limitation restricts the customization and flexibility of creating unique weapon types with different damage formulas.
I propose the addition of support for custom damage formulas. This would enable users to create and implement unique weapon types with varied damage formulas such as 2d4, 2d6, 1d6x etc
The text was updated successfully, but these errors were encountered: