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While the default method to calculate a monster's hit points is by rolling a number of d8s per monster level (LV) and adding its CON modifier, it would be great if the system allowed for changing the dice size of a given monster to d4s, d6s, d10s, or d12s!
A range of sizes allows for homebrewing things like dice size being correlated to monster size and powerful-but-squishy wizards.
Thanks for reading!
The text was updated successfully, but these errors were encountered:
While the default method to calculate a monster's hit points is by rolling a number of d8s per monster level (LV) and adding its CON modifier, it would be great if the system allowed for changing the dice size of a given monster to d4s, d6s, d10s, or d12s!
A range of sizes allows for homebrewing things like dice size being correlated to monster size and powerful-but-squishy wizards.
Thanks for reading!
The text was updated successfully, but these errors were encountered: