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I'm adding a custom class, but can't increase critical ranges just for Melee Attacks, for example. Any changes to critical.successTheshold applies to all checks.
The text was updated successfully, but these errors were encountered:
Can I add to this, and say that I would love to have the ability to enable players to modify the critical failure/success thresholds for weapons attacks and spell casting, akin to how DCC has that? Example of Shadowdark classes which function like this would be the Warrior and Wizard found here
I'm adding a custom class, but can't increase critical ranges just for Melee Attacks, for example. Any changes to critical.successTheshold applies to all checks.
The text was updated successfully, but these errors were encountered: