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mainpage.dox
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mainpage.dox
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/** \file mainpage.dox \mainpage
The application (HearEyeAm) is available on github at https://github.com/Mx7f/cs476a. You will need the latest version of the
G3D Innovation Engine to run this code, build instructions here https://g3d.codeplex.com/SourceControl/latest#G3D10/readme.md
though you may need the latest from the svn at svn://graphics-svn.cs.williams.edu/g3d/G3D10.
Once G3D is building on your machine, use either icompile (provided with G3D), or the visual studio project files to compile.
I will aim to do a binary release (so you don't need to compile libraries yourself), in the coming days.
The overarching design goal, once I started iterating, was to somehow force all of the requirements of the assignment into
a single visualization of an eye, rendered only in a pixel shader, in my favorite color scheme of all time: green on black like the Matrix (or OS X "homebrew" terminal).
By far the hardest part of this whole process was deciding on a design direction. I spent over a week bouncing around to different ways of visualizing everything before settling on this over constrained direction. I think only by artificially limiting myself was I able to get anything accomplished.
See the \link Journal Development Journal \endlink for *many* more details on this project; including loads of screenshots!
*/