-
Notifications
You must be signed in to change notification settings - Fork 1
/
sonic-sculpting.vcxproj.filters
90 lines (90 loc) · 3 KB
/
sonic-sculpting.vcxproj.filters
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="source\App.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="source\RtAudio.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="source\chuck_fft.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="source\SonicSculpturePiece.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="source\Synthesizer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="source\SoundInstance.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="source\App.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="source\RtAudio.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="source\chuck_fft.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="source\EWMAFrequency.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="source\SonicSculpturePiece.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="source\util.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="source\AudioSample.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="source\Synthesizer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="source\SoundInstance.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="mainpage.dox" />
<None Include="Doxyfile" />
<None Include="journal\journal.dox" />
<None Include="data-files\scene\sculpting.Scene.Any">
<Filter>Scene Files</Filter>
</None>
<None Include="data-files\shader\visualizeLines.pix">
<Filter>Shader Files</Filter>
</None>
<None Include="data-files\shader\visualizeLines.vrt">
<Filter>Shader Files</Filter>
</None>
<None Include="data-files\shader\flatColor.pix">
<Filter>Shader Files</Filter>
</None>
<None Include="data-files\shader\playPulse.pix">
<Filter>Shader Files</Filter>
</None>
</ItemGroup>
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{e022396f-0616-4d65-bb46-4497a9a24891}</UniqueIdentifier>
<Extensions>*.cpp</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{7808eb57-c0e1-4947-8248-1127238ea26e}</UniqueIdentifier>
<Extensions>*.h</Extensions>
</Filter>
<Filter Include="Shader Files">
<UniqueIdentifier>{562523b7-dfa2-4cfa-acae-1ad7ade219dd}</UniqueIdentifier>
<Extensions>*.vrt;*.geo;*.pix</Extensions>
</Filter>
<Filter Include="Scene Files">
<UniqueIdentifier>{f7819c7b-69f2-4778-bec8-4dbee2bfa711}</UniqueIdentifier>
<Extensions>*.any</Extensions>
</Filter>
</ItemGroup>
</Project>