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Sounds that are too long disappear #39

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Mx7f opened this issue Dec 10, 2015 · 0 comments
Open

Sounds that are too long disappear #39

Mx7f opened this issue Dec 10, 2015 · 0 comments
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@Mx7f
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Mx7f commented Dec 10, 2015

This is likely caused by us piggybacking on the bone transformations in UniversalSurface, which I store the matrices in a 2D texture but do not wrap around when the texture reaches its width limit.

To resolve this we should bite the bullet and write our own shader.

@Mx7f Mx7f added this to the Triage milestone Dec 10, 2015
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