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v1.154

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@dzhdanNV dzhdanNV released this 05 Nov 02:03
· 2 commits to main since this release

HIGHLIGHTS:

  • Core: added "resolve" functionality
  • improvements and bug fixes

DETAILS:

  • Core: added CmdResolveTexture (for MSAA resolve at least)
  • Core: extended StageBits, AccessBits and Layout
  • Core: relaxed valid usage of srcRegionDesc and dstRegionDesc, which can be 0/non-0 independently
  • Core: clarified usage in the main headers
  • VK: added logic to choose the format based on best match, not exact comparison (PR #103)
  • D3D11: removed state caching for SetVertexBuffers (was partially implemented, now matches D3D12 behavior)
  • D3D12: emphasized the fact that SetPipelineLayout is optional for Draw*
  • Validation: added missing dependency checks for some functions
  • updated NVAPI
  • minor bug fixes here and there
  • refactoring