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Directory.Build.props
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Directory.Build.props
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<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<DevEnvLoc>$(MSBuildThisFileDirectory)DevEnv.targets</DevEnvLoc>
</PropertyGroup>
<!-- This sets $(DSPGameDir) -->
<Import Project="$(DevEnvLoc)" Condition="Exists('$(DevEnvLoc)')"/>
<PropertyGroup Label="Game Install Properties">
<DSPGameDir Condition="!Exists('$(DevEnvLoc)')">C:\Program Files (x86)\Steam\steamapps\common\Dyson Sphere Program\</DSPGameDir>
<DSPGameDir>$([MSBuild]::EnsureTrailingSlash('$(DSPGameDir)'))</DSPGameDir>
<PluginOutputDirectory>$(DSPGameDir)BepInEx\plugins\nebula-NebulaMultiplayerMod\</PluginOutputDirectory>
<PropSheetPath>$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)'))</PropSheetPath>
<PluginOutputDirectory Condition="Exists('$(PropSheetPath).remoteBuild')">$(PropSheetPath)dist\release\nebula-NebulaMultiplayerMod\</PluginOutputDirectory>
</PropertyGroup>
<PropertyGroup Label="Common Properties">
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<OutputPath Condition="(Exists('$(DSPGameDir)') Or Exists('$(PropSheetPath).remoteBuild')) AND '$(MSBuildProjectName)' != 'NebulaTests' ">$(PluginOutputDirectory)</OutputPath>
<TargetFramework>net472</TargetFramework>
<LangVersion>latest</LangVersion>
<EnableNETAnalyzers>true</EnableNETAnalyzers>
<EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild>
<DefaultItemExcludes>$(DefaultItemExcludes);*.binlog</DefaultItemExcludes>
<DebugType>portable</DebugType>
<DebugSymbols>true</DebugSymbols>
<GitVersionBaseDirectory>$(MSBuildThisFileDirectory)</GitVersionBaseDirectory>
</PropertyGroup>
<PropertyGroup Label="API Properties" Condition=" '$(MSBuildProjectName)' == 'NebulaAPI' ">
<OutputPath Condition="Exists('$(DSPGameDir)') Or Exists('$(PropSheetPath).remoteBuild')">$(OutputPath)..\nebula-NebulaMultiplayerModApi</OutputPath>
</PropertyGroup>
<!-- Shared Items -->
<ItemGroup Label="NuGets">
<PackageReference Include="Microsoft.Unity.Analyzers" Version="1.*" PrivateAssets="all"/>
<PackageReference Include="Nerdbank.GitVersioning" Version="3.*" PrivateAssets="all"/>
</ItemGroup>
<ItemGroup Label="NuGetsMain" Condition=" '$(MSBuildProjectName)' != 'NebulaAPI' ">
<PackageReference Include="K4os.Compression.LZ4.Streams" Version="1.*"/>
</ItemGroup>
<ItemGroup Label="Core">
<PackageReference Include="BepInEx.Core" Version="5.*" PrivateAssets="all"/>
<PackageReference Include="UnityEngine.Modules" Version="2018.4.12" IncludeAssets="compile" PrivateAssets="all"/>
<PackageReference Include="DysonSphereProgram.GameLibs" Version="*-*" IncludeAssets="compile" PrivateAssets="all"/>
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all"/>
</ItemGroup>
</Project>