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Timeout during connection #401
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There's a great PR #394 doing network-refactoring things so maybe we should wait for its merging before making any other network change. |
https://stackoverflow.com/a/49635321 |
@PhantomGamers can we close this? |
mmm I think maybe we can offer a customizable timeout once #465 is merged so maybe we keep this open as a feature request |
How to close tcpClient.NoDelay = true;? |
Im not sure if i understand what you mean :/ |
I'm sorry because I don't understand the code.And I don't know how to find this setting and turn it off. |
Hi, I'm currently playing with a friend in multiplayer. We both have a really bad download/upload rate. Because of that, we cannot connect anymore, our save size is 17MB and we are using last versions of BepInEx and nebula.
Is there a way to customize the timeout value ?
Or is the error generated by something else ?
Here are the log files from both sides :
Host side :
LogOutput.log
Client side :
log_nok.log
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