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[Bug / Help] Enable Aura Over Lvl99 #153

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ghost opened this issue Jun 12, 2016 · 6 comments
Open

[Bug / Help] Enable Aura Over Lvl99 #153

ghost opened this issue Jun 12, 2016 · 6 comments

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@ghost
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ghost commented Jun 12, 2016

Client date: 2015-05-13aRagexe
Diffed with: NEMO Patcher

The diffs I choose: click me

I am using Hercules

I've tried to make the aura visible above Lvl99 and the Max Lvl I've adjusted is 150.
I have tried countless configurations with the client.conf and subsequent I've also tried it with a battle.c entry change.

This should be the right server side adjustment, that I've tried many times.

max_lv: 99
aura_lv: 150

While diffing, I did not use the diff

CustomAuraLimits

...Because it always caused a client crash after the char selection.

When I want to use the diff, I have to make some changes in the auraSpec.txt, right?

But how do I have to adjust the auraSpec.txt to make the aura appear?

Could you explain, how the auraSpec.txt has to be configured?

OR

There is also a diff for the WeeDiffGen called

WDGEnableAuraOverLvl99.dll

and it seems to work. Could you implement this to your NEMO Patcher?

I couldn't attach the WDGE file above into this post, so I've uploaded it here

@Grantea
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Grantea commented Oct 13, 2016

I'm facing the same problem. Is there a solution for this?

@wlauton
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wlauton commented Dec 30, 2016

I have the same issue, i can't solve this. i tried so many ways, anything works. Somebody could help please.

@AtomixRO
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Same issue here, this would be awesome if NEMO could be updated to fix this patch please.

@karyuuouji
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Its been more than a year and still no update... Is nemo dead?

@kyeme
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kyeme commented Sep 17, 2017

Report here https://github.com/secretdataz/NEMO/issues

@4144
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4144 commented Jul 7, 2019

better report here https://gitlab.com/4144/Nemo/issues

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6 participants