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Warmup text is overlapped by gamemode text #766

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blaberry opened this issue Oct 24, 2024 · 1 comment
Open
1 of 2 tasks

Warmup text is overlapped by gamemode text #766

blaberry opened this issue Oct 24, 2024 · 1 comment
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Bug Report Bug Reports made through the "Report Issue" interface in GitHub. Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.

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@blaberry
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Build Info

20240629_96f57be

Description

During warmup, the text "warmup" is printed under the timer display
The gamemode (during warmup, I think it says deathmatch) prints in top of the warmup text.

To Reproduce

  1. Join and unpopulated server
  2. Wait for start of warmup round
  3. See text

Expected behavior

The gamemode text doesn't print, as while warmup technically has a gamemode, it doesn't really need to be displayed, as it's confusing to say "deathmatch" and then switch gamemode to CTG right after. It's better to just say warmup duing warmup and gamemode during gamemode.

Maybe just make warmup a clone of DM with a different text? Idk.

Actual behavior

The gamemode prints over the warmup text.

Operating System

  • Windows
  • Linux

Version/Distro

Win 10

Machine's CPU

Ryzen 9 7950X

Machine's GPU

RTX 3080 FE

GPU's driver

Nvidia 556.12

Build's compiler

MSVC 19.41.34120.0

Additional context and Screenshots

No response

@blaberry blaberry added the Bug Report Bug Reports made through the "Report Issue" interface in GitHub. label Oct 24, 2024
@blaberry blaberry added the Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category. label Oct 24, 2024
@AdamTadeusz
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Could just not print the selected gamemode during warmup, but now that we are deciding gamemode based on map that information is already known so should be displayed somewhere

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Labels
Bug Report Bug Reports made through the "Report Issue" interface in GitHub. Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
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