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Previously it was possible to change a players model by changing the modelindex value on the player entity. This is no longer functional in the new engine version and was very tedious to work with, so I think it would be better to create some new functionality for this rather than fixing the old method
Proposed Solution
Give the player entity a new input, say SetPlayerModel, with the parameter being a the path to the MDL file that the player's model should switch to when recieving this input
Alternatives Considered
No response
Additional Context
No response
The text was updated successfully, but these errors were encountered:
Description
Previously it was possible to change a players model by changing the
modelindex
value on theplayer
entity. This is no longer functional in the new engine version and was very tedious to work with, so I think it would be better to create some new functionality for this rather than fixing the old methodProposed Solution
Give the
player
entity a new input, saySetPlayerModel
, with the parameter being a the path to the MDL file that the player's model should switch to when recieving this inputAlternatives Considered
No response
Additional Context
No response
The text was updated successfully, but these errors were encountered: