v9.0-prealpha
github-actions
released this
12 Oct 16:57
·
52 commits
to master
since this release
What's Changed
- Move binary files to neoAssets by @AdamTadeusz in #568
- Fetch news/blog from website, use latest git tag for version by @nullsystem in #580
- NeoUI - Console toggle key rebind, intended for non-` key layouts by @nullsystem in #636
- Cleaner scope by @AdamTadeusz in #491
- Throwables origin clipping into ground workaround by @AdamTadeusz in #649
- NeoUI - Settings add reset to default button + Fix settings applying by @nullsystem in #648
- Grenade throw source position closer to center of screen by @AdamTadeusz in #550
- weapon sequence console spam by @AdamTadeusz in #654
- Damage info panel correct weapon by @AdamTadeusz in #609
- Spatial reload sounds, stop reload sounds when dropping or switching weapon, fix for weapons reloading on the floor by @AdamTadeusz in #610
- Weapon Selection Available 15 seconds after round is live, 25 seconds after spawning by @AdamTadeusz in #616
- Mid round skin swapping by @AdamTadeusz in #618
- hideconsole on ESC by @nullsystem in #669
- Correct default round timings by @AdamTadeusz in #643
- VIP and TDM Game modes by @AdamTadeusz in #588
- Reload image list in roundstate hud element when changing video settings or running hud_reloadscheme by @AdamTadeusz in #642
- Allow player respawning during the first three seconds of the server by @AdamTadeusz in #645
- Change NVG Shader by @AdamTadeusz in #678
- Disable tachi duplicate muzzle flash by @AdamTadeusz in #628
- Add team based blocking and options to turn blocking on by @nullsystem in #683
- Adjust Uplink element for larger resolutions by @brysondev in #679
- Custom crosshair - Customization + import/export file by @nullsystem in #651
- Fix collision (knife, bullet, blood) by limiting NT collide check to only movement by @nullsystem in #689
- Fix spawning in no loadout - Effects TDM by @nullsystem in #692
- NeoUI - Custom loading screen, wrapped text by @nullsystem in #677
- Chat box old style, original font by @AdamTadeusz in #697
- CI - Upload on tagged/release by @nullsystem in #696
- Startup Errors in console by @AdamTadeusz in #562
- Lower weapons on ladders by @AdamTadeusz in #629
- Original central messages by @AdamTadeusz in #632
- Motion Thermal Shader changes by @AdamTadeusz in #685
- Player outlines in spectator mode by @AdamTadeusz in #578
- Detpack correct sounds by @AdamTadeusz in #662
- Fix possible crash on exit - NeoLoading by @nullsystem in #700
- empty weapon vm dissapearing by @AdamTadeusz in #637
- Tony Sergi fixes integrations part 2 - networked animations by @AdamTadeusz in #653
- NeoUI - Add scrollbar to scrollable sections by @nullsystem in #668
- Stop camera from falling when initially selecting a team by @AdamTadeusz in #641
- Add ready up mechanic to start a match, allow non-auto-intermission by @nullsystem in #680
- Give knife attack force by @AdamTadeusz in #675
- remove FixIncompatibleNeoAssets by @AdamTadeusz in #561
- Refract cloak by @AdamTadeusz in #693
- Fix to weapon stealing on snowfall elevator by @AdamTadeusz in #671
Full Changelog: v8.1-prealpha...v9.0-prealpha