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main.go
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main.go
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package main
import (
"log"
"os"
"os/signal"
"syscall"
"github.com/bwmarrin/discordgo"
"github.com/joho/godotenv"
mux "github.com/vickyshaw29/discord-goBot/x/helper"
)
var Session, _ = discordgo.New()
var Router = mux.New()
func init() {
test := godotenv.Load()
if test != nil {
log.Fatal("Error loading .env file")
}
// Session.Token = "Bot " + os.Getenv("TOKEN")
Session.Token = "Bot " + os.Getenv("TOKEN")
Session.AddHandler(Router.OnMessageCreate)
Router.Route("/help", "Display this message.", Router.Help)
// Router.Route("/joke", "Send a joke", Router.Joke)
Router.Route("*", "Send a quote", Router.Recommend)
}
func main() {
test := godotenv.Load()
// Session.Token = os.Getenv("TOKEN")
// Session.Token = "Bot " + os.Getenv("TOKEN")
if test != nil {
log.Fatal("Error loading .env file")
}
err := Session.Open()
if err != nil {
log.Printf("error opening connection to Discord, %s\n", err)
os.Exit(1)
}
// Wait for a CTRL-C
log.Printf(`Now running. Press CTRL-C to exit.`)
sc := make(chan os.Signal, 1)
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
<-sc
// Clean up
Session.Close()
}