You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The current count scale implies many colors you won't actually see, due to the gradient fill. This example heat map (with "enhance") only has 8 colors. Does it make sense to turn the gradient fill into rectangles for each possible color? I'd prototype it and paste an example screenshot here for comment.
The text was updated successfully, but these errors were encountered:
Should this be implemented as part of flamescope? Currently this capability does not exist in the heatmap implementation heatmap2-d3. I'd opt to implement it there, possibly a heatmap().quantizeLegend() method, and then enable it here. Does that approach make sense?
The current count scale implies many colors you won't actually see, due to the gradient fill. This example heat map (with "enhance") only has 8 colors. Does it make sense to turn the gradient fill into rectangles for each possible color? I'd prototype it and paste an example screenshot here for comment.
The text was updated successfully, but these errors were encountered: