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2.3_ownership.cpp
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2.3_ownership.cpp
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//
// Created by light on 19-11-5.
//
#include <iostream>
#include <thread>
#include <unistd.h>
#include <vector>
#include <algorithm>
using namespace std;
void some_function() {}
void some_other_function() {}
// std::thread不支持拷贝语义。
// std::thread支持移动语义。
// scoped_thread实例
void do_something(int i) {
cout << i << endl;
}
struct func {
int &i;
func(int &i_) : i(i_) {}
void operator()() {
for (unsigned j = 0; j < 1000000; ++j) {
do_something(i);
}
}
};
class scoped_thread {
std::thread t;
public:
explicit scoped_thread(std::thread t_) : // 1
t(std::move(t_)) {
if (!t.joinable()) // 2
throw std::logic_error("No thread");
}
~scoped_thread() {
t.join(); // 3
}
scoped_thread(scoped_thread const &) = delete;
scoped_thread &operator=(scoped_thread const &) = delete;
};
void do_work(unsigned id) {}
void f() {
std::vector<std::thread> threads;
for (unsigned i = 0; i < 20; ++i) {
threads.push_back(std::thread(do_work, i)); // 产生线程
}
std::for_each(threads.begin(), threads.end(),
std::mem_fn(&std::thread::join)); // 对每个线程调用join()
}
int main() {
// std::thread t1(some_function); // 构造一个thread对象t1
// std::thread t2 = std::move(t1); // 把t1 move给另外一个thread对象t2,t1不再管理之前的线程了。
// // 这句不需要std::move(),从临时变量进行移动是自动和隐式的。调用的是operator=(std::thread&&)
// t1 = std::thread(some_other_function);
// std::thread t3;
// t3 = std::move(t2); // 把t2 move给t3
// // 把t3 move给t1,非法。因为`t1`已经有了一个相关的线程,会调用`std::terminate()`来终止程序。
// t1 = std::move(t3);
f();
return 0;
}