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renderer.py
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import bpy
#import pbrt
import os
import math
from .export.geometry import GeometryExporter
from .utils import util
from .preview.prepare import preparePreview
import threading
import time
import numpy as np
# Render engine ================================================================================
class PBRTRenderEngine(bpy.types.RenderEngine):
bl_idname = "PBRTV4" # internal name
bl_label = "PBRTV4 Renderer" # Visible name
bl_use_preview = True
bl_use_material = True
bl_use_shading_nodes = False
bl_use_shading_nodes_custom = False
bl_use_texture_preview = True
bl_use_texture = True
is_busy = False
bl_use_eevee_viewport = True
#bl_use_shading_nodes_custom = True
def __init__(self):
pass
def __del__(self):
pass
def view_draw(self, context, depsgraph):
region = context.region
scene = depsgraph.scene
# Get viewport dimensions
dimensions = region.width, region.height
# Bind shader that converts from scene linear to display space,
bgl.glEnable(bgl.GL_BLEND)
bgl.glBlendFunc(bgl.GL_ONE, bgl.GL_ONE_MINUS_SRC_ALPHA)
self.bind_display_space_shader(scene)
if not self.draw_data or self.draw_data.dimensions != dimensions:
self.draw_data = CustomDrawData(dimensions)
self.draw_data.draw()
self.unbind_display_space_shader()
bgl.glDisable(bgl.GL_BLEND)
def render(self, depsgraph):
#self.report(type, message)
#self.error_set("Start Render Export")
#self.th = threading.Thread(target=self.update_frame_th)
#self.th.start()
if self.is_preview:
if not self.is_busy:
self.PreviewRender(depsgraph)
else:
if not util.is_postProcess:
self.FinalRender(depsgraph)
else:
self.postProcess(depsgraph)
#free
#self.free_blender_memory()
def postProcess(self, depsgraph):
util.is_postProcess = False
props = {}
self.getProps(props)
file = props['pbrt_rendered_file']
outImg = os.path.join(props['pbrt_project_dir'], 'postProcess.exr')
if props['pbrt_film_type'] == 'gbuffer':
if props['pbrt_run_denoiser'] == True:
if props['pbrt_denoiser_type'] == "optix":
file = os.path.join(props['pbrt_project_dir'], 'denoised.exr')
else:
file = os.path.join(props['pbrt_project_dir'], 'denoisedOidn.exr')
inputFile = file
changed = False
if bpy.context.scene.pbrtv4.pbrt_ACES_toFilm:
self.convertImage(inputFile, outImg, props)
inputFile = outImg
changed = True
if bpy.context.scene.pbrtv4.pbrt_apply_bloom:
self.bloomImage(inputFile, outImg, props)
inputFile = outImg
changed = True
if not changed:
outImg = inputFile
scene = depsgraph.scene
scale = scene.render.resolution_percentage / 100.0
sx = int(scene.render.resolution_x * scale)
sy = int(scene.render.resolution_y * scale)
self.LoadResult(outImg, sx, sy)
def bloomImage(self, img, outImg, props):
pbrtImgtoolPath = os.path.join(props['pbrt_bin_dir'], 'imgtool.exe')
lv = bpy.context.scene.pbrtv4.pbrt_bloom_lvl
sc = bpy.context.scene.pbrtv4.pbrt_bloom_scale
wdth = bpy.context.scene.pbrtv4.pbrt_bloom_width
iter = ["--iterations", str(5)]
level = ["--level", str(lv)]
out = ["--outfile", outImg]
scale = ["--scale", str(sc)]
width = ["--width", str(wdth)]
file = [img]
cmd = [ pbrtImgtoolPath, "bloom"]+iter+level+out+scale+width+file
util.runCmd(cmd)
#outImagePath = util.switchpath(props['pbrt_project_dir'])+'/'+'Denoised.exr'
#bpy.ops.image.open(filepath=outImg)
def convertImage(self, img, outImg, props):
pbrtImgtoolPath = os.path.join(props['pbrt_bin_dir'], 'imgtool.exe')
#lv = bpy.context.scene.pbrtv4.pbrt_bloom_lvl
#sc = bpy.context.scene.pbrtv4.pbrt_bloom_scale
#wdth = bpy.context.scene.pbrtv4.pbrt_bloom_width
toFilmic = ["--aces-filmic"]
#level = ["--level", str(lv)]
out = ["--outfile", outImg]
#scale = ["--scale", str(sc)]
#width = ["--width", str(wdth)]
file = [img]
cmd = [ pbrtImgtoolPath, "convert"]+out+toFilmic+file
util.runCmd(cmd)
#outImagePath = util.switchpath(props['pbrt_project_dir'])+'/'+'Denoised.exr'
#bpy.ops.image.open(filepath=outImg)
def update_frame_th(self):
while True:
print("\nUpdate frame...\n")
#result = self.get_result()
iname = 'render_{}'.format(bpy.context.scene.pbrtv4.pbrt_integrator)
filename = util.switchpath(bpy.context.scene.pbrtv4.pbrt_project_dir)+'/'+'{}.exr'.format(iname)
#result.layers[0].load_from_file(filename)
self.LoadResult(filename, props["scale_x"], props["scale_y"])
time.sleep(5)
def FinalRender(self, depsgraph):
props = {}
self.getProps(props)
if not props['pbrt_scene_only']:
print("--- Export objects ---")
start_time = time.time()
self.exportObjects(depsgraph,props)
t = time.time() - start_time
m = t/60.0
mr = round(m, 5)
print("--- Export takes %s min ---" % mr)
self.exportSettings(depsgraph,props)
print("RENDER STARTTTTTTT")
filename = util.switchpath(props['pbrt_project_dir'])+'/'+'scene.pbrt'
if not props['pbrt_export_scene_only']:
if props['pbrt_image_server'] == "TEV":
self.RunTevRender(props, filename)
else:
self.RunRender(props, depsgraph, filename)
else:
print("Export scene file only selected", )
print("PBRT Scene exported as: ", filename)
#if props['pbrt_film_type'] == 'gbuffer' and props['pbrt_run_denoiser'] == True:
#self.RunDenoiser(props)
#clear exporter data
if hasattr(self, 'geometry_exporter'):
self.geometry_exporter.ClearExportData()
# Check first-run installation
#install.install()
# Compute film dimensions
#scale = scene.render.resolution_percentage / 100.0
#sx = int(scene.render.resolution_x * scale)
#sy = int(scene.render.resolution_y * scale)
#result = self.begin_result(0, 0, sx, sy)
#self.end_result(result)
def PreviewRender(self, depsgraph):
#print (bpy.context.view_layer.objects.active.active_material)
scene = depsgraph.scene
scale = scene.render.resolution_percentage / 100.0
self.size_x = int(scene.render.resolution_x * scale)
self.size_y = int(scene.render.resolution_y * scale)
if max(self.size_x, self.size_y) >= 96:
print("Start preview render")
props = {}
self.getProps(props)
preparePreview(props["previewFolder"])
bsdfs = 'bsdfs.xml'
geometry = "geometry.xml"
bsdfs_base = 'bsdfs_base.pbrt'
geometry_base = 'geometry_base.pbrt'
#settings_base = 'settings_base.xml'
#-----------------------------------
# Compute film dimensions
filename = os.path.join(props["previewFolder"], 'preview.exr')
filmtype = "rgb"
#export_result ='Film "gbuffer"\n'
#export_result ='Film "rgb"\n'
export_result ='Film "{}"\n'.format(filmtype)
export_result +=' "string filename" [ "{}" ]\n'.format(util.switchpath(filename))
export_result +=' "integer yresolution" [ {} ]\n'.format(self.size_y)
export_result +=' "integer xresolution" [ {} ]\n'.format(self.size_x)
pbrt_film_sensor = bpy.context.scene.pbrtv4.pbrt_film_sensor
if not pbrt_film_sensor == 'None':
export_result +=' "string sensor" "{}"\n'.format(pbrt_film_sensor)
pbrt_film_iso = bpy.context.scene.pbrtv4.pbrt_film_iso
export_result +=' "float iso" {}\n'.format(pbrt_film_iso)
pbrt_film_whitebalance = bpy.context.scene.pbrtv4.pbrt_film_whitebalance
export_result +=' '+'"float whitebalance" {}\n'.format(pbrt_film_whitebalance)
#export camera fov
fov = bpy.context.scene.pbrtv4.pbrt_prev_fov
#fov = self.calcFovDEG(self.size_x, self.size_y, angle)
export_result+='Camera "perspective"\n'
export_result+=' "float fov" [%s]\n' % (fov)
#export sampler
samplesCount = bpy.context.scene.pbrtv4.pbrt_prev_samples
sampler = bpy.context.scene.pbrtv4.pbrt_sampler
export_result +='Sampler "{}"\n'.format(sampler)
export_result +=' "integer pixelsamples" [ {} ]\n'.format(samplesCount)
#integrator
export_result += self.export_Integrator(props)
#colorspace
colorSpace = bpy.context.scene.pbrtv4.pbrt_ColorSpace
export_result +='ColorSpace "{}"\n'.format(colorSpace)
#-----------------------------------
#test write file
settingsFile = os.path.join(props["previewFolder"], 'settings.pbrt')
with open(settingsFile, 'w') as f:
f.write(export_result)
f.close()
#export bsdf
mat_name = "preview_mat"
mat = bpy.context.view_layer.objects.active.active_material
info = GeometryExporter.export_mat_get(mat, mat_name)
materialData = ''.join(info["data"])
bsdfFile = os.path.join(props["previewFolder"], "preview_bsdf.pbrt")
shapeParamFile = os.path.join(props["previewFolder"], "shape_param.pbrt")
with open(bsdfFile, 'w') as f:
f.write(materialData)
f.close()
with open(shapeParamFile, 'w') as f:
f.write("#shape parameters\n")
if not info["emission"] == None:
f.write(info["emission"].getEmissionStr())
if not info["medium"] == None:
insideMediumName = info["medium"]["inside"]
outsideMediumName = info["medium"]["outside"]
str = ' MediumInterface "{}" "{}"\n'.format(insideMediumName, outsideMediumName)
f.write(str)
obj_name = "preview_"+bpy.context.scene.pbrtv4.pbrt_prev_obj
obj = "geometry/"+obj_name+".ply"
shape = ' '+'Shape "plymesh"\n'
shape += ' '+' '+'"string filename" "{}"\n'.format(obj)
if not info["alpha"] == None:
if not info["alpha"]["texture"] == "":
shape += ' '+' '+'"texture alpha" "{}"\n'.format(info["alpha"]["texture"])
else:
shape += ' '+' '+'"float alpha" [{}]\n'.format(info["alpha"]["value"])
f.write(shape)
f.close()
props["scale_x"] = self.size_x
props["scale_y"] = self.size_y
self.RunPreviewRender(props, filename)
return None
def RunPreviewRender(self, props, filename):
#run render
sceneFile = os.path.join(props["previewFolder"], "scene.pbrt")
pbrtExecPath = util.switchpath(bpy.context.scene.pbrtv4.pbrt_bin_dir)+'/'+'pbrt.exe'
#start render
if bpy.context.scene.pbrtv4.pbrt_compute_mode == 'CPU':
cmd = [ pbrtExecPath, sceneFile ]
else:
cmd = [ pbrtExecPath, "--gpu", sceneFile ]
util.runCmd(cmd)
#---------------
#result = self.get_result()
#<3.0
#result.layers[0].load_from_file(filename)
#result.load_from_file(filename)
self.LoadResult(filename, props["scale_x"], props["scale_y"])
def getProps(self, props):
props['pbrt_scene_only'] = bpy.context.scene.pbrtv4.pbrt_scene_only
props['pbrt_samples'] = bpy.context.scene.pbrtv4.pbrt_samples
props['pbrt_max_depth'] = bpy.context.scene.pbrtv4.pbrt_max_depth
props['pbrt_sampler'] = bpy.context.scene.pbrtv4.pbrt_sampler
props['pbrt_integrator'] = bpy.context.scene.pbrtv4.pbrt_integrator
props['pbrt_accelerator'] = bpy.context.scene.pbrtv4.pbrt_accelerator
props['pbrt_bvh_maxnodeprims'] = bpy.context.scene.pbrtv4.pbrt_bvh_maxnodeprims
props['pbrt_bvh_splitmethod'] = bpy.context.scene.pbrtv4.pbrt_bvh_splitmethod
#pixel filter
props['pbrt_pfilter_type'] = bpy.context.scene.pbrtv4.pbrt_pfilter_type
props['pbrt_pfilter_xradius'] = bpy.context.scene.pbrtv4.pbrt_pfilter_xradius
props['pbrt_pfilter_yradius'] = bpy.context.scene.pbrtv4.pbrt_pfilter_yradius
#------------------
props['pbrt_compute_mode'] = bpy.context.scene.pbrtv4.pbrt_compute_mode
props['pbrt_project_dir'] = bpy.context.scene.pbrtv4.pbrt_project_dir
props["previewFolder"] = os.path.join(props['pbrt_project_dir'], "preview")
props['pbrt_compute_mode'] = bpy.context.scene.pbrtv4.pbrt_compute_mode
props['pbrt_film_type'] = bpy.context.scene.pbrtv4.pbrt_film_type
props['pbrt_ColorSpace'] = bpy.context.scene.pbrtv4.pbrt_ColorSpace
props['pbrt_run_denoiser'] = bpy.context.scene.pbrtv4.pbrt_run_denoiser
props['pbrtv4_world_rotation'] = bpy.context.scene.pbrtv4_world.pbrtv4_world_rotation
props['pbrtv4_world_color'] = bpy.context.scene.pbrtv4_world.pbrtv4_world_color
props['pbrt_film_sensor'] = bpy.context.scene.pbrtv4.pbrt_film_sensor
props['pbrt_bin_dir'] = bpy.context.scene.pbrtv4.pbrt_bin_dir
props['pbrt_linked_as_instance'] = bpy.context.scene.pbrtv4.pbrt_linked_as_instance
props['pbrt_use_realDisp'] = bpy.context.scene.pbrtv4.pbrt_use_realDisp
props['pbrt_denoiser_dir'] = bpy.context.scene.pbrtv4.pbrt_denoiser_dir
props['pbrt_denoiser_type'] = bpy.context.scene.pbrtv4.pbrt_denoiser_type
props['pbrt_image_server'] = bpy.context.scene.pbrtv4.pbrt_image_server
props['pbrt_export_scene_only'] = bpy.context.scene.pbrtv4.pbrt_export_scene_only
iname = 'render_{}'.format(props['pbrt_integrator'])
filename = util.switchpath(props['pbrt_project_dir'])+'/'+'{}.exr'.format(iname)
props['pbrt_rendered_file'] = filename
def exportSettings(self, depsgraph, props):
print ("Samples:", props['pbrt_samples'], "Depth:", props['pbrt_max_depth'], "Sampler:", props['pbrt_sampler'], "Integrator:", props['pbrt_integrator'], "Mode:", props['pbrt_compute_mode'], "Folder:", props['pbrt_project_dir'])
#print ("samples: {}",bpy.types.Scene.pbrtv4.pbrtIntegratorPathSamples)
#print ("depth: {}",bpy.types.Scene.pbrtv4.pbrtIntegratorMaxdepth)
sceneData = ""
sceneData += "#pbrt v4.0 Scene File\n"
sceneData += "#Exported by bpbrt Blender Exporter\n"
sceneData += self.export_camera(depsgraph)
sceneData += self.export_ColorSpace(depsgraph, props)
sceneData += self.export_Film(depsgraph, props)
sceneData += self.export_Integrator(props)
#accelerator
sceneData += self.export_Accelerator(props)
#accelerator
sceneData += self.export_Sampler(props)
sceneData += self.export_PixelFilter(props)
sceneData += "WorldBegin\n"
sceneData += self.export_World(props)
sceneData += self.exportLights()
sceneData += 'Include "materials.pbrt"\n'
sceneData += 'Include "geometry.pbrt"\n'
sceneFolder = props['pbrt_project_dir']
sceneFile = os.path.join(props['pbrt_project_dir'], "scene.pbrt")
#test write file
with open(sceneFile, 'w') as f:
f.write(sceneData)
f.close()
def exportLights(self):
if hasattr(self, 'geometry_exporter'):
if len(self.geometry_exporter.lightsData)>0:
res = ""
for light in self.geometry_exporter.lightsData:
res += light
return res
return ""
def exportObjects(self, depsgraph, props):
self.geometry_exporter = GeometryExporter()
geometryFolder =os.path.join(props['pbrt_project_dir'], "geometry")
texturesFolder = os.path.join(props['pbrt_project_dir'], "textures")
if not os.path.exists(texturesFolder):
os.makedirs(texturesFolder)
geometryFile =os.path.join(props['pbrt_project_dir'], "geometry.pbrt")
materialFile = os.path.join(props['pbrt_project_dir'], "materials.pbrt")
#delete files or not?
'''
if os.path.isfile(geometryFile) or os.path.islink(geometryFile):
print("delete geometry file: ", geometryFile)
os.unlink(geometryFile)
if os.path.isfile(materialFile) or os.path.islink(materialFile):
print("delete materials file: ", materialFile)
os.unlink(materialFile)
'''
# Switch to object mode before exporting stuff, so everything is defined properly
if bpy.ops.object.mode_set.poll():
bpy.ops.object.mode_set(mode='OBJECT')
if not os.path.exists(geometryFolder):
os.makedirs(geometryFolder)
linked_as_instance = props['pbrt_linked_as_instance']
GeometryLst=self.geometry_exporter.ExportSceneGeometry(depsgraph, geometryFolder, self, linked_as_instance)
#export displacement
if props['pbrt_use_realDisp']:
print("Preparing displacement data and converting meshes...\n")
for dInfo in self.geometry_exporter.dispData:
self.doDisplacement(props, dInfo)
#test write file
with open(geometryFile, 'w') as f:
for ob in GeometryLst:
data = ob
f.write(data)
f.close()
#remove duplicated records
mats = self.geometry_exporter.materialData
with open(materialFile, 'w') as f:
for ob in mats:
f.write(ob)
f.close()
def doDisplacement(self, props, dInfo):
print(dInfo.ToStr())
print("Processing PLY file")
plytoolExecPath = util.switchpath(props['pbrt_bin_dir'])+'/'+'plytool.exe'
cmd = [ plytoolExecPath, "displace", dInfo.outfile, "--outfile", dInfo.outfile, "--image", dInfo.image, "--scale", str(dInfo.scale), "--edge-length", str(dInfo.edge_length), "--uvscale", str(dInfo.uvscale)]
util.runCmd(cmd)
print("Done")
#self.geometry_exporter.materialData
#print(materialFile)
#print(geometryFile)
#--------
def measure(first, second):
locx = second[0] - first[0]
locy = second[1] - first[1]
locz = second[2] - first[2]
distance = sqrt((locx)**2 + (locy)**2 + (locz)**2)
return distance
def calcFovRAD(self, resx, resy, angle):
if resx>=resy:
ratio = resy / resx
else:
ratio = resx / resy
angle_rad = angle
fov = 2.0 * math.atan ( ratio * math.tan( angle_rad / 2.0 )) * 180.0 / math.pi
return fov
def calcFovDEG(self, resx, resy, angle):
if resx>=resy:
ratio = resy / resx
else:
ratio = resx / resy
angle_deg = angle * 180.0 / math.pi
fov = 2.0 * math.atan ( ratio * math.tan( angle_deg / 2.0 ))* 180.0 / math.pi
return fov
def export_camera(self, depsgraph):
export_result = ""
scene = depsgraph.scene
cam_ob = scene.camera
if cam_ob is None:
print("no scene camera,aborting")
elif cam_ob.type == 'CAMERA':
scale = scene.render.resolution_percentage / 100.0
sx = int(scene.render.resolution_x * scale)
sy = int(scene.render.resolution_y * scale)
print("render resolution: ", sx , "x", sy)
cam_type = cam_ob.data.pbrtv4_camera.pbrtv4_camera_type
print("exporting camera: ", cam_ob.name,", type:",cam_type)
export_result+="Scale -1 1 1 \n#avoid the 'flipped image' bug..\n"
cameramatrix = cam_ob.matrix_world.copy()
matrixTransposed = cameramatrix.transposed()
up_point = matrixTransposed[1]
from_point=cam_ob.matrix_world.col[3]
at_point=cam_ob.matrix_world.col[2]
at_point=at_point * -1
at_point=at_point + from_point
export_result+="LookAt\t%s %s %s\n\t%s %s %s\n\t%s %s %s\n" % \
(from_point.x, from_point.y, from_point.z, \
at_point.x, at_point.y, at_point.z, \
up_point[0],up_point[1],up_point[2])
fov = self.calcFovRAD(scene.render.resolution_x, scene.render.resolution_y, cam_ob.data.angle)
if cam_type == "perspective":
export_result+='Camera "perspective"\n'
export_result+=' "float fov" [%s]\n' % (fov)
#if cam_ob.data.clip_start>0.001:
# export_result+=' "float zNear" [%s]\n' % (cam_ob.data.clip_start)
#shift camera lens
shiftX = cam_ob.data.shift_x/100.0
shiftY = cam_ob.data.shift_y/100.0
if not shiftX==0 or not shiftY==0:
export_result+=' "float shiftX" [%s]\n' % (shiftX)
export_result+=' "float shiftY" [%s]\n' % (shiftY)
elif cam_type == "realistic":
export_result+='Camera "realistic"\n'
#get lens file
currDir = os.path.abspath(os.path.dirname(__file__))
#print (currDir)
lensfile =os.path.join(currDir, "lenses", cam_ob.data.pbrtv4_camera.pbrtv4_realistic_camera_file)
export_result+=' '+'"string lensfile" ["{}"]\n'.format(util.switchpath(lensfile))
if cam_ob.data.pbrtv4_camera.pbrtv4_realistic_camera_apperture != 'none':
export_result+=' '+'"string aperture" "{}"\n'.format(cam_ob.data.pbrtv4_camera.pbrtv4_realistic_camera_apperture)
target_dist = -1
if cam_ob.data.pbrtv4_camera.pbrtv4_camera_focus_obj:
target_dist = (cam_ob.data.pbrtv4_camera.pbrtv4_camera_focus_obj.location - cam_ob.location).length
print("CAMERA DISTANCE >>>", target_dist)
if target_dist>0:
cam_ob.data.pbrtv4_camera.pbrtv4_camera_focaldistance = target_dist
dist = cam_ob.data.pbrtv4_camera.pbrtv4_camera_focaldistance
f_value = cam_ob.data.pbrtv4_camera.pbrtv4_camera_lensradius
export_result+=' "float aperturediameter" [%s]\n' % (f_value)
export_result+=' "float focusdistance" [%s]\n' % (dist)
elif cam_type == "orthographic":
export_result+='Camera "orthographic"\n'
elif cam_type == "spherical":
export_result+='Camera "spherical"\n'
export_result+=' "string mapping" ["equirectangular"]\n'
#use dof
if cam_ob.data.pbrtv4_camera.pbrtv4_camera_use_dof and cam_type == "perspective":
target_dist = -1
if cam_ob.data.pbrtv4_camera.pbrtv4_camera_focus_obj:
target_dist = (cam_ob.data.pbrtv4_camera.pbrtv4_camera_focus_obj.location - cam_ob.location).length
print("CAMERA DISTANCE >>>", target_dist)
f_value = cam_ob.data.pbrtv4_camera.pbrtv4_camera_lensradius
#sensor_size = 1.0/(f_value*10.0)
#https://photo.stackexchange.com/questions/79605/how-do-i-correctly-convert-from-aperture-diameter-into-f-stops
sensor_size = ((cam_ob.data.lens / f_value)/1000.0)#/2.0 #diameter or radius?
print("SENSOR RADIUS: ",sensor_size, "CAMERA FOCAL LENGTH: ", cam_ob.data.lens,"mm")
if target_dist>0:
cam_ob.data.pbrtv4_camera.pbrtv4_camera_focaldistance = target_dist
dist = cam_ob.data.pbrtv4_camera.pbrtv4_camera_focaldistance
export_result+=' "float lensradius" [%s]\n' % (sensor_size)
export_result+=' "float focaldistance" [%s]\n' % (dist)
return export_result
#Integrator "volpath" "integer maxdepth" 50
def export_Integrator(self, props):
export_result =""
if props['pbrt_integrator'] == "PATH":
export_result +="Integrator {}\n".format('"path"')
export_result +=' "integer maxdepth" [ {} ]\n'.format(props['pbrt_max_depth'])
elif props['pbrt_integrator'] == "VOLPATH":
export_result +="Integrator {}\n".format('"volpath"')
export_result +=' "integer maxdepth" [ {} ]\n'.format(props['pbrt_max_depth'])
elif props['pbrt_integrator'] == "LIGHTPATH":
export_result +="Integrator {}\n".format('"lightpath"')
elif props['pbrt_integrator'] == "SIMPLEVOLPATH":
export_result +="Integrator {}\n".format('"simplevolpath"')
export_result +=' "integer maxdepth" [ {} ]\n'.format(props['pbrt_max_depth'])
elif props['pbrt_integrator'] == "AO":
export_result +="Integrator {}\n".format('"ambientocclusion"')
export_result +=' "float maxdistance" [ {} ]\n'.format(10)
elif props['pbrt_integrator'] == "RAY":
export_result +="Integrator {}\n".format('"ray"')
elif props['pbrt_integrator'] == "MLT":
export_result +="Integrator {}\n".format('"mlt"')
else :
export_result +="Integrator {}\n".format('"bdpt"')
export_result +=' "integer maxdepth" [ {} ]\n'.format(props['pbrt_max_depth'])
return export_result
#Sampler "sobol"
#"integer pixelsamples" [ 1024 ]
def export_Sampler(self, props):
export_result =""
export_result +='Sampler "{}"\n'.format(props['pbrt_sampler'])
export_result +=' "integer pixelsamples" [ {} ]\n'.format(props['pbrt_samples'])
return export_result
def export_Accelerator(self, props):
export_result =""
if not props['pbrt_accelerator'] == "none":
export_result +='Accelerator "{}"\n'.format(props['pbrt_accelerator'])
if props['pbrt_accelerator'] == "bvh":
export_result +=' "integer maxnodeprims" [ {} ]\n'.format(props['pbrt_bvh_maxnodeprims'])
export_result +=' "string splitmethod" "{}"\n'.format(props['pbrt_bvh_splitmethod'])
return export_result
def export_PixelFilter(self, props):
export_result =""
pfilter = props['pbrt_pfilter_type']
xr = props['pbrt_pfilter_xradius']
yr = props['pbrt_pfilter_yradius']
if not pfilter == 'none':
export_result +='PixelFilter "{}"\n'.format(pfilter)
export_result +=' "float xradius" [ {} ]\n'.format(xr)
export_result +=' "float yradius" [ {} ]\n'.format(yr)
return export_result
#Film "rgb"
#"string filename" [ "villa-lights-on.exr" ]
#"float iso" [ 160 ]
#"integer yresolution" [ 444 ]
#"integer xresolution" [ 1000 ]
def CropWindow(self,depsgraph, props):
scene = depsgraph.scene
render = scene.render
use_border = render.use_border
if use_border:
min_x = render.border_min_x
min_y = render.border_min_y
max_x = render.border_max_x
max_y = render.border_max_y
#return '"float cropwindow" [{} {} {} {}]\n'.format(min_x, min_y, max_x, max_y)
#x x y y
return '"float cropwindow" [{} {} {} {}]\n'.format(min_x, max_x, 1-min_y, 1-max_y)
else:
return ''
def export_ColorSpace(self, depsgraph, props):
colorSpace = props['pbrt_ColorSpace']
export_result ='ColorSpace "{}"\n'.format(colorSpace)
return export_result
def export_Film(self,depsgraph, props):
# Compute film dimensions
scene = depsgraph.scene
scale = scene.render.resolution_percentage / 100.0
sx = int(scene.render.resolution_x * scale)
sy = int(scene.render.resolution_y * scale)
props["scale_x"] = sx
props["scale_y"] = sy
filename = props['pbrt_rendered_file']
filmtype = props['pbrt_film_type']
#export_result ='Film "gbuffer"\n'
#export_result ='Film "rgb"\n'
export_result ='Film "{}"\n'.format(filmtype)
export_result +=' "string filename" [ "{}" ]\n'.format(filename)
export_result +=' "integer yresolution" [ {} ]\n'.format(sy)
export_result +=' "integer xresolution" [ {} ]\n'.format(sx)
export_result +=' '+self.CropWindow(depsgraph, props)
pbrt_film_sensor = bpy.context.scene.pbrtv4.pbrt_film_sensor
if not pbrt_film_sensor == 'None':
export_result +=' "string sensor" "{}"\n'.format(pbrt_film_sensor)
pbrt_film_iso = bpy.context.scene.pbrtv4.pbrt_film_iso
export_result +=' "float iso" {}\n'.format(pbrt_film_iso)
pbrt_film_whitebalance = bpy.context.scene.pbrtv4.pbrt_film_whitebalance
export_result +=' '+'"float whitebalance" {}\n'.format(pbrt_film_whitebalance)
pbrt_film_savefp16 = bpy.context.scene.pbrtv4.pbrt_film_savefp16
if pbrt_film_savefp16 == 'Half':
export_result +=' '+'"bool savefp16" true\n'
else:
export_result +=' '+'"bool savefp16" false\n'
#"string sensor" "canon_eos_100d" "canon_eos_5d_mkiv"
#"float iso" 150
return export_result
#AttributeBegin
#Transform [ 0 0 -1 0 1 0 0 0 0 1 0 0 0 0 0 1 ]
#LightSource "infinite"
#"rgb L" [ 1 1 1 ]
#"float scale" [1]
#AttributeEnd
def export_World(self, props):
export_result ='AttributeBegin\n'
props['pbrtv4_world_rotation']
#Scale -1 1 1
#Rotate 90 -1 0 0
#Rotate 90 0 0 1
r = props['pbrtv4_world_rotation']
#export_result +=' '+'Scale {} {} {}\n'.format(1, 1, -1)
export_result +=' '+'Rotate {} {} {} {}\n'.format(180.0 / math.pi*r[0], 1, 0, 0)
export_result +=' '+'Rotate {} {} {} {}\n'.format(180.0 / math.pi*r[1], 0, 1, 0)
export_result +=' '+'Rotate {} {} {} {}\n'.format(180.0 / math.pi*r[2], 0, 0, 1)
export_result +=' LightSource "infinite"\n'
if bpy.context.scene.pbrtv4_world.pbrtv4_world_mode == 'CONSTANT':
export_result +=' "rgb L" [ {} {} {} ]\n'.format(props['pbrtv4_world_color'][0],props['pbrtv4_world_color'][1],props['pbrtv4_world_color'][2])
elif bpy.context.scene.pbrtv4_world.pbrtv4_world_mode == 'ENVIRONMENT':
filePath = bpy.context.scene.pbrtv4_world.pbrtv4_world_path.filepath
file = util.switchpath(util.realpath(filePath))
export_result +=' "string filename" [ "{}" ]\n'.format(file)
else: #Nishita
file = util.switchpath(props['pbrt_project_dir'])+'/'+"NishitaSky.exr"
#create sky envmap
nishita_albedo = bpy.context.scene.pbrtv4_world.pbrtv4_nishita_albedo;
nishita_elevation=bpy.context.scene.pbrtv4_world.pbrtv4_nishita_elevation;
nishita_turbidity=bpy.context.scene.pbrtv4_world.pbrtv4_nishita_turbidity;
nishita_res=bpy.context.scene.pbrtv4_world.pbrtv4_nishita_res;
self.CreateNishitaSky(props, nishita_albedo, nishita_elevation, nishita_turbidity, nishita_res, file)
#add link to file
export_result +=' "string filename" [ "{}" ]\n'.format(file)
power = bpy.context.scene.pbrtv4_world.pbrtv4_world_power
export_result +=' "float scale" [ {} ]\n'.format(power)
if hasattr(self, 'geometry_exporter'):
for portal in self.geometry_exporter.portalsData:
export_result += ' '+portal
export_result +='AttributeEnd\n'
return export_result
def CreateNishitaSky(self, props, albedo, elevation, turbidity, res, file):
itoolExecPath = util.switchpath(props['pbrt_bin_dir'])+'/'+'imgtool.exe'
cmd = [ itoolExecPath, "makesky", "--albedo", str(albedo), "--elevation", str(elevation), "--outfile", file, "--turbidity", str(turbidity), "--resolution", str(res)]
util.runCmd(cmd)
def SplitGbuffer(self, props, file, ext):
itoolExecPath = util.switchpath(props['pbrt_bin_dir'])+'/'+'imgtool.exe'
cmd = [ itoolExecPath, "split-gbuffer", file, "--ext", ext]
#cmd = [ itoolExecPath, "split-gbuffer", file, "--outpath", folder]
util.runCmd(cmd)
def LoadResult(self, file, sx, sy):
result = self.begin_result(0, 0, sx, sy)
layer = result.layers[0]
layer.load_from_file(file)
self.end_result(result)
def RunRender(self, props, depsgraph, sceneFile):
#self.test_break()
# Compute pbrt executable path
pbrtExecPath = util.switchpath(props['pbrt_bin_dir'])+'/'+'pbrt.exe'
file = sceneFile
#start render
if props['pbrt_compute_mode'] == 'CPU':
cmd = [ pbrtExecPath, '--write-partial-images', file ]
else:
cmd = [ pbrtExecPath, "--gpu", '--write-partial-images', file ]
if props['pbrt_image_server'] == "GLFW":
cmd = [ pbrtExecPath, "--gpu", '--interactive', file ]
util.runCmd(cmd)
if props['pbrt_film_type'] == 'gbuffer':
#split gbuffer to passes
outImagePath = props['pbrt_rendered_file']
if props['pbrt_denoiser_type'] == "optix":
ext = "exr"
else:
ext = "pfm"
if props['pbrt_run_denoiser'] == True:
if ext == "exr":
denoised = util.switchpath(props['pbrt_project_dir'])+'/'+'{}.exr'.format("denoised")
self.DenoiseOptix(props, outImagePath, denoised)
#result = self.get_result()
#result.layers[0].load_from_file(denoised)
self.LoadResult(denoised, props["scale_x"], props["scale_y"])
elif ext=="pfm": #oidn
#self.add_pass("Albedo", 4, "RGBA")
#self.add_pass("Normal", 4, "RGBA")
self.SplitGbuffer(props, outImagePath, ext)
beauty = util.switchpath(props['pbrt_project_dir'])+'/'+'{}.{}'.format("pass_0",ext)
albedo = util.switchpath(props['pbrt_project_dir'])+'/'+'{}.{}'.format("pass_1",ext)
normal = util.switchpath(props['pbrt_project_dir'])+'/'+'{}.{}'.format("pass_2",ext)
denoised = util.switchpath(props['pbrt_project_dir'])+'/'+'{}.exr'.format("denoisedOidn")
self.DenoiseExternalOIDN(props, beauty, albedo, normal, denoised)
#result = self.get_result()
#result.layers[0].load_from_file(denoised)
self.LoadResult(denoised, props["scale_x"], props["scale_y"])
else:
#scene = depsgraph.scene
active_view = self.active_view_get()
result = self.get_result()
self.add_pass("Albedo", 4, "RGBA")
self.add_pass("Normal", 4, "RGBA")
self.SplitGbuffer(props, outImagePath, ext)
beauty = util.switchpath(props['pbrt_project_dir'])+'/'+'{}.{}'.format("pass_0",ext)
albedo = util.switchpath(props['pbrt_project_dir'])+'/'+'{}.{}'.format("pass_1",ext)
normal = util.switchpath(props['pbrt_project_dir'])+'/'+'{}.{}'.format("pass_2",ext)
#--------beauty---pass----
img = bpy.data.images.load(beauty, check_existing=False)
layerPass = result.layers[0].passes.find_by_name("Combined",active_view)
pixel_count = img.size[0] * img.size[1]
color = [0.0, 0.0, 0.0, 1.0]
layerPass.rect = [color] * pixel_count
data = np.array_split(img.pixels, len(img.pixels)/4)
print("AOV color done")
layerPass.rect = data
bpy.data.images.remove(img)
#--------beauty---pass----
#--------albedo---pass----
img = bpy.data.images.load(albedo, check_existing=False)
layerPass = result.layers[0].passes.find_by_name("Albedo", active_view)
pixel_count = img.size[0] * img.size[1]
color = [0.0, 0.0, 0.0, 1.0]
layerPass.rect = [color] * pixel_count
data = np.array_split(img.pixels, len(img.pixels)/4)
print("AOV albedo done")
layerPass.rect = data
bpy.data.images.remove(img)
#--------albedo---pass----
#--------normal---pass----
img = bpy.data.images.load(normal, check_existing=False)
layerPass = result.layers[0].passes.find_by_name("Normal", active_view)
pixel_count = img.size[0] * img.size[1]
color = [0.0, 0.0, 0.0, 1.0]
layerPass.rect = [color] * pixel_count
data = np.array_split(img.pixels, len(img.pixels)/4)
print("AOV normal done")
layerPass.rect = data
bpy.data.images.remove(img)
#--------normal---pass----
#scene = depsgraph.scene
#scale = scene.render.resolution_percentage / 100.0
#self.size_x = int(scene.render.resolution_x * scale)
#self.size_y = int(scene.render.resolution_y * scale)
#self.update_render_passes(scene, renderlayer="beauty")
#self.update_render_passes(scene, renderlayer="albedo")
#result = self.begin_result(0, 0, self.size_x, self.size_y, layer="beauty")
#result.layers[0].load_from_file(beauty)
#self.end_result(result)
#result = self.begin_result(0, 0, self.size_x, self.size_y, layer="albedo")
#result.layers[0].load_from_file(albedo)
#self.end_result(result)
#self.register_pass(scene, None, "Albedo", 3, "albedo", 'COLOR')
#self.register_pass(scene, renderlayer, "Albedo", 3, "RGB", 'COLOR')
#self.register_pass(scene, renderlayer, "Normal", 3, "RGB", 'COLOR')
#self.register_pass(scene, renderlayer, "Albedo", 1, "X", 'VALUE')
#self.add_pass("beauty", 3, "RGB", layer="Albedo")
#self.add_pass("albedo", 3, "RGB", layer="View Layer")
#self.add_pass("normal", 3, "RGB", layer="View Layer")
else:
outImagePath = props['pbrt_rendered_file']
#result = self.get_result()
#result.layers[0].load_from_file(outImagePath)
self.LoadResult(outImagePath, props["scale_x"], props["scale_y"])
def DenoiseExternal(self, props, beauty, albedo, normal, result):
denoiserExecPath = util.switchpath(props['pbrt_denoiser_dir'])+'/'+'Denoiser.exe'
cmd = [ denoiserExecPath, "-i", beauty, "-a", albedo, "-n", normal, "-o", result]
util.runCmd(cmd)
def DenoiseOptix(self, props, buffer, result):
pbrtImgtoolPath = util.switchpath(props['pbrt_bin_dir'])+'/'+'imgtool.exe'
cmd = [ pbrtImgtoolPath, "denoise-optix", buffer, "-outfile", result]
util.runCmd(cmd)
def DenoiseExternalOIDN(self, props, beauty, albedo, normal, result):
denoisedPfm = util.switchpath(props['pbrt_project_dir'])+'/'+'{}.pfm'.format("denoised")
denoiserExecPath = util.switchpath(props['pbrt_denoiser_dir'])+'/'+'oidnDenoise.exe'
cmd = [ denoiserExecPath, "-hdr", beauty, "-alb", albedo, "-nrm", normal, "-o", denoisedPfm]
util.runCmd(cmd)
itoolExecPath = util.switchpath(props['pbrt_bin_dir'])+'/'+'imgtool.exe'
cmd = [ itoolExecPath, "convert", denoisedPfm, "--outfile", result]
util.runCmd(cmd)
def run_tev_th(self):
pbrtTevPath = util.switchpath(bpy.context.scene.pbrtv4.pbrt_bin_dir)+'/'+'tev.exe'
#start tev
cmd = [ pbrtTevPath ]
util.runCmd(cmd)
def RunTevRender(self, props, sceneFile):
self.tev_th = threading.Thread(target=self.run_tev_th)
self.tev_th.start()
#pbrt --display-server localhost:14158 scene.pbrt
# Compute pbrt executable path
outImagePath = props['pbrt_rendered_file']
pbrtExecPath = util.switchpath(props['pbrt_bin_dir'])+'/'+'pbrt.exe'
file = sceneFile
#start render
if props['pbrt_compute_mode'] == 'CPU':
cmd = [ pbrtExecPath,'--display-server', 'localhost:14158', '--write-partial-images', file ]
else:
cmd = [ pbrtExecPath, "--gpu", "--display-server", "localhost:14158", '--write-partial-images', file ]
util.runCmd(cmd)
#outImagePath = os.path.join(outDir, "pbrt.exr")
#outImagePath = util.switchpath(props['pbrt_project_dir'])+'/'+'render.exr'
#bpy.ops.image.open(filepath=outImagePath)
#result = self.get_result()
#result.layers[0].load_from_file(outImagePath)
self.LoadResult(outImagePath, props["scale_x"], props["scale_y"])
def RunDenoiser(self, props):
#imgtool denoise-optix noisy.exr --outfile denoised.exr
# Compute pbrt executable path
pbrtImgtoolPath = util.switchpath(props['pbrt_bin_dir'])+'/'+'imgtool.exe'
inImagePath = util.switchpath(props['pbrt_project_dir'])+'/'+'render.exr'
outImagePath = util.switchpath(props['pbrt_project_dir'])+'/'+'Denoised.exr'
cmd = [ pbrtImgtoolPath, "denoise-optix", inImagePath, "--outfile", outImagePath]
#util.runCmd(cmd)
outConvPbrtFile = open(outImagePath, "w")
util.runCmd(cmd, stdout=outConvPbrtFile, cwd=util.switchpath(props['pbrt_project_dir']))
outConvPbrtFile.close()
outImagePath = util.switchpath(props['pbrt_project_dir'])+'/'+'Denoised.exr'
bpy.ops.image.open(filepath=outImagePath)
def RunTestOperator(self):
print("Operator test!!!!!!!!!!!")
def update_render_passes(self, scene=None, renderlayer=None):
if not self.is_preview:
if bpy.context.scene.pbrtv4.pbrt_film_type == 'gbuffer':
self.register_pass(scene, renderlayer, "Combined", 4, "RGBA", 'COLOR')
self.register_pass(scene, renderlayer, "Albedo", 4, "RGBA", 'COLOR')
self.register_pass(scene, renderlayer, "Normal", 4, "RGBA", 'VECTOR')