diff --git a/ParkourGame/Config/DefaultEngine.ini b/ParkourGame/Config/DefaultEngine.ini index 50e622f..3289460 100644 --- a/ParkourGame/Config/DefaultEngine.ini +++ b/ParkourGame/Config/DefaultEngine.ini @@ -24,7 +24,7 @@ ThreePlayerSplitscreenLayout=FavorTop bOffsetPlayerGamepadIds=False GameInstanceClass=/Script/Engine.GameInstance GameDefaultMap=/Game/ThirdPersonCPP/Maps/entryMap.entryMap -ServerDefaultMap=/Game/ThirdPersonCPP/Maps/testLevel.testLevel +ServerDefaultMap=/Game/ThirdPersonCPP/Maps/arena_base.arena_base GlobalDefaultGameMode=/Script/ParkourGame.ParkourGameGameMode GlobalDefaultServerGameMode=None @@ -140,4 +140,3 @@ PhysXTreeRebuildRate=10 +PhysicalSurfaces=(Type=SurfaceType2,Name="Gravel") +PhysicalSurfaces=(Type=SurfaceType3,Name="Sand") - diff --git a/ParkourGame/Config/DefaultGame.ini b/ParkourGame/Config/DefaultGame.ini index cdb24f0..193509b 100644 --- a/ParkourGame/Config/DefaultGame.ini +++ b/ParkourGame/Config/DefaultGame.ini @@ -8,7 +8,7 @@ ProjectDebugTitleInfo=NSLOCTEXT("[/Script/EngineSettings]", "E26453D7407C1DA690D [/Script/UnrealEd.ProjectPackagingSettings] Build=IfProjectHasCode BuildConfiguration=PPBC_Development -StagingDirectory=(Path="D:/ParkourGame/ParkourGame/Build/Spike") +StagingDirectory=(Path="D:/ParkourGame/ParkourGame/Build/0.4.1") FullRebuild=False ForDistribution=False IncludeDebugFiles=False @@ -30,16 +30,12 @@ IncludeCrashReporter=False InternationalizationPreset=English -CulturesToStage=en +CulturesToStage=en -bCookAll=False +bCookAll=True bCookMapsOnly=False bCompressed=False bEncryptIniFiles=False bEncryptPakIndex=False bSkipEditorContent=False -+MapsToCook=(FilePath="/Game/ThirdPersonCPP/Maps/entryMap") -+MapsToCook=(FilePath="/Game/ThirdPersonCPP/Maps/testLevel") -+MapsToCook=(FilePath="/Game/ThirdPersonCPP/Maps/transitionMap") -+MapsToCook=(FilePath="/Game/ThirdPersonCPP/Maps/streetMap") bNativizeBlueprintAssets=False bNativizeOnlySelectedBlueprints=False diff --git a/ParkourGame/Content/ThirdPersonCPP/Blueprints/ParkourGameHUD_BP.uasset b/ParkourGame/Content/ThirdPersonCPP/Blueprints/ParkourGameHUD_BP.uasset deleted file mode 100644 index e69de29..0000000