From dd0b2aac06a69d90501fc5c960583497b7971896 Mon Sep 17 00:00:00 2001 From: Nimaoth Date: Sat, 31 Aug 2024 18:03:42 +0200 Subject: [PATCH] updated readme [no ci] --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 5a930053..deb78cc9 100644 --- a/README.md +++ b/README.md @@ -13,8 +13,9 @@ the abstract syntac tree (AST) is edited directly (or rather through _projection Languages will be extendable with custom AST node types, by either translating those to nodes of other languages or by implementing code generation for the backend (at the moment only WASM). -The editor is available for the terminal, as a desktop GUI app. -You can an old browser version [here](https://nimaoth.github.io/AbsytreeBrowser/nev_browser.html?s=default.nev-session), but this is not representative of the current state and will not be updated in the near future (only works in Chrome). +The editor is available for the terminal and as a desktop GUI app. + +You can also try an old browser version [here](https://nimaoth.github.io/AbsytreeBrowser/nev_browser.html?s=default.nev-session), but this is not representative of the current state and will not be updated in the near future (only works in Chrome). There is also a very experimental [Unreal Engine Plugin](https://github.com/Nimaoth/AbsytreeUE) which integrates Nev into the Unreal editor. ## Goals