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Gamescope Session crashing when launching Desktop apps while a game runs. #4
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Update: The issue seems to be related to the touchscreen, trying to invoke the maliit virtual keyboard when starting an app that has a textfield on it's lauchpage edit: at least that was my theory. the virtual keyboard seems to be inactive though. |
can you recheck this? gamescope has been updated and im not able to reproduce |
Sorry about the late reply, as far as I am aware, it was still happening. Cannot test it atm because as soon as I start anything the steam overlay or side panel stop responding to Ctrl 1 2, or the xbox button. :/ I may add another thing that might me related though: My Tablet's Display is stuck at the maximum resolution. This also happens in the live environment. I tested it on KDE Neon to see if its an issue with KDE Wayland, but it works fine there, even with the integrated display. -- |
which tablet? I have been using it with the minisforum v3 with no issues. Your issue sounds like it's specific to whatever graphics driver the tablet uses |
it is in fact the minisforum v3... hm. now that is quite odd... especially since i experienced the same when booting from the live env. speaking of graphics driver, I had issues running a game patcher program due to libGL errors telling me that drivers failed to load. Trying to run it in standalone wine or different Proton versions always prompted the same error. I have posted the logs in this issue thread: Maybe this is somehow related? pretty much all steam games I have tried to run till now work fine, so this seems especially confusing. |
im on a fresh install on minisforum v3 and everything is running perfectly. That error is indicating that it's failing to find/run 32 OpenGL drivers: libGL error: MESA-LOADER: failed to open radeonsi: /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/dri/radeonsi_dri.so: wrong ELF class: ELFCLASS64 (search paths /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/dri) Specitfically: failed to open radeonsi: /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/dri/radeonsi_dri.so: wrong ELF class: ELFCLASS64 It's trying to load 64 bit amd opengl drivers (radeonsi) but it wants 32 bit (wrong ELF class: ELFCLASS64). After that fails it tries the backup default (swrast) with the same result. That's not related to umu but to where the application/script is looking for files. As for apps -- I'm able to run Firefox and Vesktop just fine inside gamescope in parallel and switch between them just fine. Additionally we have added DeckyLoader as a default with the browser plugin and a few others added as well, which should function better on tablet than a standard firefox window. I do recommend making sure your system is fully up to date as there have been a large amount of updates regarding handheld/gamescope quality of life improvements in the last few weeks. |
Thanks for the valuable information. Guess I'll just get a fresh image and see how it goes. Is the Handheld iso the right choice for the V3? |
encountered a really bug that doesn't allow me to run Discord, Vesktop, Firefox or any desktop application in parallel with a game in the Gamescope session.
For example starting Vesktop (flatpak) or Firefox (native) as a non-steam game while another is already running consistently crashes the the entire session,
causing it to automatically restart after a 1m30s timeout during which I stare at a non-interactive tty.
I think it might be related to the desktop apps not having a fixed window size.forcing a specific res in the properties doesn't help though.tired looking at journalctl but I can only spot the coredump from the vesktop.bin process crashing.
My HW is a AMD Ryzen 7 8840U w/ Radeon 780M Graphics (16) @ 5,13 GHz
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