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main.blocks
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<xml xmlns="https://developers.google.com/blockly/xml"><variables><variable id="rP_]`qj}e~5#QxJpG9{F">LvlSelector</variable><variable id="?IDPp{(tdv@cr+Z7lyL?">A</variable><variable id=",4/R;mlf[TE{QpcZ.@zr">Player</variable><variable id="wnp=fysd.}B{_;mA*CMO">Spike</variable><variable id="$X!v#f#0LY8YVn7=%!Zy">G1</variable><variable id="(SW0+w|Arfu?%.3|1/n%">G2</variable><variable id="`;?5o79GYMaa~-1w8HTW">G3</variable><variable id=".M/fqv@_I|8xMjI^VB4N">G4</variable><variable id="lb(@4YC)jPT?Yby/jdQL">G5</variable><variable id="dOkpZ`7fQ?1b?FW|7oyx">Spike2</variable><variable id="U4~[l[*@N?+y)`A|~.^P">sprite</variable><variable id="Y.q^bE!icJaR/NuxC3dk">B</variable></variables><block type="function_definition" id=".).%/n0;36k-mS:^D}(G" x="699" y="-154"><mutation name="StartLvl" functionid="1*u5~hLBV5LC*lI*$^l@"><arg name="Number" id="qkdkweq64prvf8395jbk" type="number"></arg></mutation><field name="function_name">StartLvl</field><value name="qkdkweq64prvf8395jbk"><block type="argument_reporter_number" id="39q}KVG-0@tA+^)V@(fd"><mutation duplicateondrag="true"></mutation><field name="VALUE">Number</field></block></value><statement name="STACK"><block type="variables_set" id="8)P%]%8@A%n5#;]t*99S"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field><value name="VALUE"><shadow type="math_number" id="szf9NFU,$s_JKNL+0zE;"><field name="NUM">0</field></shadow><block type="game_create_sprite" id="owAp3)^29eb#Nz$e:=/l"><value name="x"><shadow type="math_number" id="FB3@~`guBGJF?DNxh|p/"><field name="NUM">0</field></shadow></value><value name="y"><shadow type="math_number" id="q(=3^Umb4o~xVso`xE$@"><field name="NUM">3</field></shadow></value></block></value><next><block type="variables_set" id="GF)qX:GI^K/u@d78L8CX"><field name="VAR" id="wnp=fysd.}B{_;mA*CMO">Spike</field><value name="VALUE"><shadow type="math_number" id="~SIs=v_P_jXUTsH|:fNS"><field name="NUM">0</field></shadow><block type="game_create_sprite" id="CH^u|kov_RoA[yUn)Z5b"><value name="x"><shadow type="math_number" id="uFY+-!`rqM:NOynPV1M|"><field name="NUM">4</field></shadow></value><value name="y"><shadow type="math_number" id="?tsD@BdsZRtqH,gFaBW{"><field name="NUM">3</field></shadow></value></block></value><next><block type="variables_set" id="5@Yb~kTm0cybn?#i_6z6"><field name="VAR" id="$X!v#f#0LY8YVn7=%!Zy">G1</field><value name="VALUE"><shadow type="math_number" id="Z+H.r)mmNgg2l3Py~y%]"><field name="NUM">0</field></shadow><block type="game_create_sprite" id="Q0mLDUu648H%uxi72G_Y"><value name="x"><shadow type="math_number" id="CAw7p=Q;;[U{]?dAIG!:"><field name="NUM">0</field></shadow></value><value name="y"><shadow type="math_number" id="Ua/yttp7Fi|%goQ7S!s|"><field name="NUM">4</field></shadow></value></block></value><next><block type="variables_set" id="Cj;I7Tr!*avyG$=8D}-W"><field name="VAR" id="(SW0+w|Arfu?%.3|1/n%">G2</field><value name="VALUE"><shadow type="math_number" id="LLVil;P_k_FA{qPLEw:g"><field name="NUM">0</field></shadow><block type="game_create_sprite" id="g`9(dr!F8r8W_EiZofB+"><value name="x"><shadow type="math_number" id="BdggY#k9I}8ha@t4lHWZ"><field name="NUM">1</field></shadow></value><value name="y"><shadow type="math_number" id="LE;c2RD_T)}iDIkw^H)`"><field name="NUM">4</field></shadow></value></block></value><next><block type="variables_set" id="1B7~0iW/}Bg{LUyd%5,2"><field name="VAR" id="`;?5o79GYMaa~-1w8HTW">G3</field><value name="VALUE"><shadow type="math_number" id="g76e)#zon|!Ztp7~@%U6"><field name="NUM">0</field></shadow><block type="game_create_sprite" id="5JIt0]n^gzBH%bJF:N*5"><value name="x"><shadow type="math_number" id="aYj$UBnM{^j-X2q~q$$k"><field name="NUM">2</field></shadow></value><value name="y"><shadow type="math_number" id="`@Zz()B?p]VCAD7FU+*k"><field name="NUM">4</field></shadow></value></block></value><next><block type="variables_set" id="gOJxH*:z*K(GW{MGdHa*"><field name="VAR" id=".M/fqv@_I|8xMjI^VB4N">G4</field><value name="VALUE"><shadow type="math_number" id="uB:t~.0ZQU_k+NYw{xaS"><field name="NUM">0</field></shadow><block type="game_create_sprite" id="tOm-!oMLf2/%-yJp}43w"><value name="x"><shadow type="math_number" id="hkTx0a@GXLw~k]qA`Y)S"><field name="NUM">3</field></shadow></value><value name="y"><shadow type="math_number" id="{c=NKKK0cGgu_KGNxu5q"><field name="NUM">4</field></shadow></value></block></value><next><block type="variables_set" id="rnOL.{@F!o!SEgKTGQ}h"><field name="VAR" id="lb(@4YC)jPT?Yby/jdQL">G5</field><value name="VALUE"><shadow type="math_number" id="VAN52R4`rcFFhHT%6il3"><field name="NUM">0</field></shadow><block type="game_create_sprite" id="C!_`M$?fd[RH3JwgKR{$"><value name="x"><shadow type="math_number" id="KHG7Fm]mK?S`m8JKWhhb"><field name="NUM">4</field></shadow></value><value name="y"><shadow type="math_number" id="yj4cAuaM4%D-z,(,Lc(R"><field name="NUM">4</field></shadow></value></block></value><next><block type="variables_set" id="NF5Yi%]Xs~@y*A/n{#H8"><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field><value name="VALUE"><shadow type="math_number" id="r9c;|}}|BNeYS[/CR#},"><field name="NUM">2</field></shadow></value><next><block type="controls_if" id="gS[[P7]A`4gLOHvMnvGX"><mutation elseif="1"></mutation><value name="IF0"><shadow type="logic_boolean" id="f3fv2n}*5JCU!t6OG69p"><field name="BOOL">TRUE</field></shadow><block type="logic_compare" id="hA`o|ko23A[.Sm4q^Oow"><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="URx,Fw!i-|+49Z}u:rZ["><field name="NUM">0</field></shadow><block type="argument_reporter_number" id="+kY=cbJvir89QYA~$/8="><field name="VALUE">Number</field></block></value><value name="B"><shadow type="math_number" id="k4fzehm=btx)cx=UBw:x"><field name="NUM">1</field></shadow></value></block></value><statement name="DO0"><block type="controls_repeat_ext" id="~YcpWa3obEtT)@hyV;51"><value name="TIMES"><shadow type="math_whole_number" id="9[N7Sm|:t1rJXz1bI0I_"><field name="NUM">5</field></shadow></value><statement name="DO"><block type="controls_repeat_ext" id="S[4Ul|1gtkx+OD][De.!"><value name="TIMES"><shadow type="math_whole_number" id="?x58*$ch9Wp,2ZzA$XW^"><field name="NUM">4</field></shadow></value><statement name="DO"><block type="controls_repeat_ext" id="}a8)[hf6.+tLnr;LN]3N"><value name="TIMES"><shadow type="math_whole_number" id="POZAQk]*.;(9]I+p^w|,"><field name="NUM">4</field></shadow></value><statement name="DO"><block type="game_move_sprite" id="|#ftc`55{c8!5[+:OWTw"><value name="sprite"><block type="variables_get" id="PRA?2ejv$yK2~I|XL#c~"><field name="VAR" id="wnp=fysd.}B{_;mA*CMO">Spike</field></block></value><value name="leds"><shadow type="math_number" id=":?FmA[*$$tnMNY$SUL4W"><field name="NUM">-1</field></shadow></value><next><block type="device_pause" id="Cb_{d1kn=(bhqXU+8cNV"><value name="pause"><shadow type="timePicker" id="jEq1ch8IZV,FMdX-7id!"><field name="ms">450</field></shadow></value></block></next></block></statement><next><block type="game_sprite_set_property" id="a@tS3EhQ1c$e/~3FKegU"><field name="property">LedSpriteProperty.X</field><value name="sprite"><block type="variables_get" id=":c2J?Mr_g6z7OYbPxeB["><field name="VAR" id="wnp=fysd.}B{_;mA*CMO">Spike</field></block></value><value name="value"><shadow type="math_number" id="MA.+Ar^rqw=lPU.,Ig)k"><field name="NUM">4</field></shadow></value></block></next></block></statement><next><block type="controls_repeat_ext" id="}%3,|RAtb6O84+,uBfpF"><value name="TIMES"><shadow type="math_whole_number" id="K2?0x@USRizUVRErLS|c"><field name="NUM">8</field></shadow></value><statement name="DO"><block type="variables_set" id="OCd}?%k@A*h?l%Qd7J+j"><field name="VAR" id="dOkpZ`7fQ?1b?FW|7oyx">Spike2</field><value name="VALUE"><shadow type="math_number" id="$ar!Y}Nis1i_jMc}F_wB"><field name="NUM">0</field></shadow><block type="game_create_sprite" id="E)1v0mBu0yrA)=2EV/0T"><value name="x"><shadow type="math_number" id="`+qT98^UE+;}0d*7[w,1"><field name="NUM">3</field></shadow></value><value name="y"><shadow type="math_number" id="y#/ERqyhoXp`1:Qc:X#q"><field name="NUM">3</field></shadow></value></block></value><next><block type="game_move_sprite" id="y#VlFVYQ8Y({OFfU/s|{"><value name="sprite"><block type="variables_get" id="E0@WLaU/#6psylyqWHa2"><field name="VAR" id="dOkpZ`7fQ?1b?FW|7oyx">Spike2</field></block></value><value name="leds"><shadow type="math_number" id="jilpQ[X|zyV#SKpTA]h|"><field name="NUM">-1</field></shadow></value><next><block type="game_move_sprite" id="S`E{L%KzpfOpN~F6g3I^"><value name="sprite"><block type="variables_get" id="QO_/=5!h6!Zn[#oz%{~`"><field name="VAR" id="wnp=fysd.}B{_;mA*CMO">Spike</field></block></value><value name="leds"><shadow type="math_number" id="8z]{./7Nb}A@x6s^Fv0q"><field name="NUM">-1</field></shadow></value></block></next></block></next></block></statement><next><block type="game_delete_sprite" id="Q~;e)iRQQbl3xvZOYej9"><value name="this"><block type="variables_get" id="g!!z@hiiunz{j`g.JqJv"><field name="VAR" id="dOkpZ`7fQ?1b?FW|7oyx">Spike2</field></block></value><next><block type="game_sprite_set_property" id="b}-L]|c,rmQVUF-/)aXo"><field name="property">LedSpriteProperty.X</field><value name="sprite"><block type="variables_get" id="XB3N95eHIU0n@2|]ip8x"><field name="VAR" id="wnp=fysd.}B{_;mA*CMO">Spike</field></block></value><value name="value"><shadow type="math_number" id="PUl1^7$RY[EH3o4bUso!"><field name="NUM">4</field></shadow></value></block></next></block></next></block></next></block></statement></block></statement><value name="IF1"><shadow type="logic_boolean" id="DC3%|[email protected]["><field name="BOOL">FALSE</field></shadow><block type="logic_compare" id="xry76~l|7HUvsbAE`f/["><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="URx,Fw!i-|+49Z}u:rZ["><field name="NUM">0</field></shadow><block type="argument_reporter_number" id="H[E[H_;N=qP9S]}`{Czf"><field name="VALUE">Number</field></block></value><value name="B"><shadow type="math_number" id="[~t@{ES0lZr)rIh3Og2B"><field name="NUM">2</field></shadow></value></block></value><statement name="DO1"><block type="variables_set" id="87:QT:={J=N[xujqB@rb"><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field><value name="VALUE"><shadow type="math_number" id="l27TG/C)mw9%)J.y;SC)"><field name="NUM">3</field></shadow></value><next><block type="game_sprite_set_property" id="i;m{I-b:tbUHxM^wV%?y"><field name="property">LedSpriteProperty.X</field><value name="sprite"><block type="variables_get" id="3CgV~[NOx)![X3H?Z[!`"><field name="VAR" id="wnp=fysd.}B{_;mA*CMO">Spike</field></block></value><value name="value"><shadow type="math_number" id="u!0^We9Oh~wm4-UDwQV7"><field name="NUM">3</field></shadow></value></block></next></block></statement></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></statement></block><block type="device_button_event" id="euL~(h`LuXaRd^aJn3||" x="325" y="-26"><field name="NAME">Button.B</field><statement name="HANDLER"><block type="controls_if" id="RBUb/k60er4MM^Df^ebU"><mutation elseif="1"></mutation><value name="IF0"><shadow type="logic_boolean" id="1.ZAq(yT:M;)Gdf)(8t3"><field name="BOOL">TRUE</field></shadow><block type="logic_compare" id="LU$N2rehMH?{;}5YNNp*"><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="4b+2^%!9UQv]6/;!(nbs"><field name="NUM">0</field></shadow><block type="variables_get" id="!$#;T1ekuru/gKyD#rcM"><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field></block></value><value name="B"><shadow type="math_number" id="1)}t;*RdX_aGaE1EC(z4"><field name="NUM">1</field></shadow></value></block></value><statement name="DO0"><block type="variables_change" id="TK~`^^YU/oP]^J@_X-/6"><field name="VAR" id="rP_]`qj}e~5#QxJpG9{F">LvlSelector</field><value name="VALUE"><shadow type="math_number" id="!(Vrl1{[REU5:0t*.GLn"><field name="NUM">1</field></shadow></value><next><block type="device_show_number" id="m%;BnF*ffu#5Db^_d.QL"><value name="number"><shadow type="math_number" id="-5nOE}`r2uW4y{,s.)?u"><field name="NUM">0</field></shadow><block type="variables_get" id="q,LT@!M-q@#k,0/!7ELp"><field name="VAR" id="rP_]`qj}e~5#QxJpG9{F">LvlSelector</field></block></value></block></next></block></statement><value name="IF1"><shadow type="logic_boolean" id="(H0?i+;Z./y(]3;74{kP"><field name="BOOL">FALSE</field></shadow><block type="logic_compare" id="y=gx6,@o`bhLSN=(fjVh"><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="4b+2^%!9UQv]6/;!(nbs"><field name="NUM">0</field></shadow><block type="variables_get" id="lK/WlkFGeVg3.d%kU3qB"><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field></block></value><value name="B"><shadow type="math_number" id="75SQ`b6TB]^liy0FTah_"><field name="NUM">3</field></shadow></value></block></value><statement name="DO1"><block type="game_move_sprite" id="ei/sKHio0H/NCHg)=|tD"><value name="sprite"><block type="variables_get" id="m6/;HXzrjMbCC?_6m4-V"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field></block></value><value name="leds"><shadow type="math_number" id="6dzZeR{c1g=X5@1o@3:["><field name="NUM">1</field></shadow></value></block></statement></block></statement></block><block type="device_button_event" id="~SazvQ?~MZZ|wksvf#`%" x="0" y="0"><field name="NAME">Button.A</field><statement name="HANDLER"><block type="controls_if" id="8+5epu|}M#sPu{ALvFA?"><mutation elseif="2" else="1"></mutation><value name="IF0"><shadow type="logic_boolean" id="`j84MJdl)9Q?jtT5wy^6"><field name="BOOL">TRUE</field></shadow><block type="logic_compare" id="9{M7}v2did;-Szij%*E|"><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="E+Q}]8:7F9}pP(L6l[^@"><field name="NUM">0</field></shadow><block type="variables_get" id="uKIsQ/qQm~Q!Qy(#r,?G"><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field></block></value><value name="B"><shadow type="math_number" id="t}OeCJ!hITa4v-DK}BSY"><field name="NUM">1</field></shadow></value></block></value><statement name="DO0"><block type="variables_change" id="S)g2cb|^fz(#aFa(wMeg"><field name="VAR" id="rP_]`qj}e~5#QxJpG9{F">LvlSelector</field><value name="VALUE"><shadow type="math_number" id="uyM;dJ_l2tzo{Aco|V(Z"><field name="NUM">-1</field></shadow></value><next><block type="device_show_number" id="UGoK!#_Z4X]99Pl)l7{3"><value name="number"><shadow type="math_number" id="30PBA}qHdq}Rf~(MD*}2"><field name="NUM">0</field></shadow><block type="variables_get" id="Q3s4snKc%]KS;U?(l#f^"><field name="VAR" id="rP_]`qj}e~5#QxJpG9{F">LvlSelector</field></block></value></block></next></block></statement><value name="IF1"><shadow type="logic_boolean" id="w~G]4T,0SU|MPDv2j:4d"><field name="BOOL">FALSE</field></shadow><block type="logic_compare" id="[.z%{/x9lN[_bMyX6Z.3"><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="^eeYzP*W$,PFu30n,!YY"><field name="NUM">0</field></shadow><block type="variables_get" id="hOxPWT.nFKIKAWj,S*G:"><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field></block></value><value name="B"><shadow type="math_number" id="MI3!=%;viT*mmbaJKl_A"><field name="NUM">0</field></shadow></value></block></value><statement name="DO1"><block type="device_show_number" id="m|SfJg+xm{Z`Rgz3De[z"><value name="number"><shadow type="math_number" id="30PBA}qHdq}Rf~(MD*}2"><field name="NUM">0</field></shadow><block type="variables_get" id="S6P57c+f2Jv0UUjYPj5)"><field name="VAR" id="rP_]`qj}e~5#QxJpG9{F">LvlSelector</field></block></value><next><block type="variables_set" id="Jq.PE;xlt6GRUQ#OT|18"><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field><value name="VALUE"><shadow type="math_number" id="G,-!`2[x3hEp]t3R*pr="><field name="NUM">1</field></shadow></value></block></next></block></statement><value name="IF2"><shadow type="logic_boolean" id="ojJvK[~7=Iz`UprmC7+G"><field name="BOOL">FALSE</field></shadow><block type="logic_compare" id="uG`Zj0FpQ#iePaVOe`{d"><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="^eeYzP*W$,PFu30n,!YY"><field name="NUM">0</field></shadow><block type="variables_get" id="ZMP4fE$T}4fB#e#Rsr5s"><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field></block></value><value name="B"><shadow type="math_number" id="oFIVh7Pf2dEK1BnP?k]O"><field name="NUM">3</field></shadow></value></block></value><statement name="DO2"><block type="game_move_sprite" id="l7BVY(Wet9$}~pbQ$*F5"><value name="sprite"><block type="variables_get" id="qR|ZkVio8K)3dmbD6psJ"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field></block></value><value name="leds"><shadow type="math_number" id="sbOJ[@F[7.4ZFV*+!GIh"><field name="NUM">-1</field></shadow></value></block></statement><statement name="ELSE"><block type="game_sprite_set_property" id="Xz0hFx]^`NghK35YE+uJ"><field name="property">LedSpriteProperty.Y</field><value name="sprite"><block type="variables_get" id="cW7t,XQ_SbPO.!okIhdV"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field></block></value><value name="value"><shadow type="math_number" id="7iL$0HDUlfJ:IqiL((q)"><field name="NUM">2</field></shadow></value><next><block type="device_pause" id="YJ#%LC8W|J|11WlQQ)YL"><value name="pause"><shadow type="timePicker" id="qsCm]O?wYmBqo~Jjol)8"><field name="ms">350</field></shadow></value><next><block type="game_sprite_set_property" id="~Uw{1];B;,:1QtAg#IL|"><field name="property">LedSpriteProperty.Y</field><value name="sprite"><block type="variables_get" id="fe5[m1+J*E}#sXV[v++:"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field></block></value><value name="value"><shadow type="math_number" id="_KHh{WMiaN=TO+POK|%I"><field name="NUM">1</field></shadow></value><next><block type="device_pause" id="{6`G^i!zsi=zPl[)i*rC"><value name="pause"><shadow type="timePicker" id=")_b,y;f{$UkXJeMw=#h~"><field name="ms">500</field></shadow></value><next><block type="game_sprite_set_property" id="!%Q-+q8KqZ7L2BN~1BmR"><field name="property">LedSpriteProperty.Y</field><value name="sprite"><block type="variables_get" id="LVF]r4d,AV!9^62dXCsW"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field></block></value><value name="value"><shadow type="math_number" id="WfP{hcD3fH9z+_7[Dach"><field name="NUM">2</field></shadow></value><next><block type="device_pause" id="M,Y2,omppa+U99(viyQV"><value name="pause"><shadow type="timePicker" id="s3oy+y`%UF_m@[K{w,d]"><field name="ms">350</field></shadow></value><next><block type="game_sprite_set_property" id="pv)U(K.}vVYCcGg6SY*F"><field name="property">LedSpriteProperty.Y</field><value name="sprite"><block type="variables_get" id="]]n?/A0HrC2mjx5E*#jR"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field></block></value><value name="value"><shadow type="math_number" id="496P)b~;TgRQQ5EZ4VNj"><field name="NUM">3</field></shadow></value></block></next></block></next></block></next></block></next></block></next></block></next></block></statement></block></statement></block><block type="input_logo_event" id=",_I/4oqR=#-j/XTv@3#^" x="540" y="260"><field name="action">TouchButtonEvent.Pressed</field><statement name="HANDLER"><block type="control_reset" id="5|*1d?F(ocg4+jBd:=,X"></block></statement></block><block type="device_button_event" id="ne0i|Oxi:l%plZZ,|@W/" x="358" y="395"><field name="NAME">Button.AB</field><statement name="HANDLER"><block type="controls_if" id="+H4F+`#MvB,a[Zq1bws("><mutation elseif="1"></mutation><value name="IF0"><shadow type="logic_boolean" id="o/hWw61KCw+FjK(*NUDj"><field name="BOOL">TRUE</field></shadow><block type="logic_compare" id="P-uJ0CC40aGi^.beb[*Q"><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="jGzTwGN~p}.iIUQ(nK6W"><field name="NUM">0</field></shadow><block type="variables_get" id="ijT|2ic2JGt*J.j?QJEm"><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field></block></value><value name="B"><shadow type="math_number" id="nEL-8co~gmJSmN]ij3:p"><field name="NUM">1</field></shadow></value></block></value><statement name="DO0"><block type="function_call" id="8#v+K{{**yPzH`sQkrR["><mutation name="StartLvl" functionid="1*u5~hLBV5LC*lI*$^l@"><arg name="Number" id="qkdkweq64prvf8395jbk" type="number"></arg></mutation><value name="qkdkweq64prvf8395jbk"><shadow type="math_number" id="gPV/0:E-}bjiCL:%QSF)"><field name="NUM">1</field></shadow><block type="variables_get" id="Q=;gJ,F*l;uD}[email protected]#"><field name="VAR" id="rP_]`qj}e~5#QxJpG9{F">LvlSelector</field></block></value></block></statement><value name="IF1"><shadow type="logic_boolean" id="#a)NY5s]wLdr*TlnBmB4"><field name="BOOL">FALSE</field></shadow><block type="logic_compare" id="}oGZ8ND^]tNI,.bHR:0v"><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="4b+2^%!9UQv]6/;!(nbs"><field name="NUM">0</field></shadow><block type="variables_get" id="(g:eP|?F!Dzv9US%w:V["><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field></block></value><value name="B"><shadow type="math_number" id="E{..Yh[JU6Ae/IYrX5:h"><field name="NUM">3</field></shadow></value></block></value><statement name="DO1"><block type="game_sprite_set_property" id="EyB(of,x1)jeQ)t7#U-}"><field name="property">LedSpriteProperty.Y</field><value name="sprite"><block type="variables_get" id="WURC}?MxPj2t]7C|6+^]"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field></block></value><value name="value"><shadow type="math_number" id="kSk{jk!+J0K_/ylZt_[R"><field name="NUM">2</field></shadow></value><next><block type="device_pause" id="[email protected]=P;@dB$~,RQv"><value name="pause"><shadow type="timePicker" id="V.~bfq!Uu]de~+N?Qt0w"><field name="ms">350</field></shadow></value><next><block type="game_sprite_set_property" id="Ef8YK;DICmFiLRmo6aHC"><field name="property">LedSpriteProperty.Y</field><value name="sprite"><block type="variables_get" id="mV=Fdhl#s$#f}`o;Hi0B"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field></block></value><value name="value"><shadow type="math_number" id="V07ti5+0W{+y_[s6CZ%a"><field name="NUM">1</field></shadow></value><next><block type="device_pause" id="gAAFdl734AXy{84?xfC`"><value name="pause"><shadow type="timePicker" id=",0d]tQ5}ivGd-K^!8~P1"><field name="ms">500</field></shadow></value><next><block type="game_sprite_set_property" id="Ojir?AMn`n_1`)IgH22?"><field name="property">LedSpriteProperty.Y</field><value name="sprite"><block type="variables_get" id="/~H$~;vo2Y?CJ7DEpxON"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field></block></value><value name="value"><shadow type="math_number" id="A639.r?NsNMZz,_y[f*u"><field name="NUM">2</field></shadow></value><next><block type="device_pause" id="4g@JlaV_]h=GEUD((@4R"><value name="pause"><shadow type="timePicker" id="nFAUw,}LF|C^vKVH0jnJ"><field name="ms">350</field></shadow></value><next><block type="game_sprite_set_property" id="?{l@=B/+!KyQy|Gvqr%i"><field name="property">LedSpriteProperty.Y</field><value name="sprite"><block type="variables_get" id="YNFMPq!J^Wxb|[=/^rjW"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field></block></value><value name="value"><shadow type="math_number" id="6Wj|JU$=E/;Y!+c*@9X~"><field name="NUM">3</field></shadow></value></block></next></block></next></block></next></block></next></block></next></block></next></block></statement></block></statement></block><block type="device_forever" id="0vm:W+wd,yNY:z0]!2O$" x="1099" y="824"><statement name="HANDLER"><block type="controls_if" id="}$}hhb2[YQ5#aTH%C~*B"><value name="IF0"><shadow type="logic_boolean" id="ZD3(dC;Js:{|v7F5bI$I"><field name="BOOL">TRUE</field></shadow><block type="logic_operation" id="mR/AA_sDWQUghY%s5)T="><field name="OP">OR</field><value name="A"><block type="logic_compare" id="^a,u-Y*}`OLmej+;OHBu"><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="9lZn,M,tQ[kWi}uv-5kR" disabled-reasons="MANUALLY_DISABLED"><field name="NUM">0</field></shadow><block type="variables_get" id="YS+x1%7{=Be=SXFY+Q9$"><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field></block></value><value name="B"><shadow type="math_number" id="%OUakdOkT;0}dCG1eKdi"><field name="NUM">2</field></shadow></value></block></value><value name="B"><block type="logic_compare" id="MRl]7-:vC_ge%=CI/q_T"><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="9lZn,M,tQ[kWi}uv-5kR" disabled-reasons="MANUALLY_DISABLED"><field name="NUM">0</field></shadow><block type="variables_get" id="jvD$7xCG*0SY{QFJwl*E"><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field></block></value><value name="B"><shadow type="math_number" id="OVbsB#2HPc83w5!l(Uta"><field name="NUM">3</field></shadow></value></block></value></block></value><statement name="DO0"><block type="controls_if" id="6*)aAy2CeV1P9^vDs-px"><value name="IF0"><shadow type="logic_boolean" id="IWXi*|WPs(c74?O[)7[i"><field name="BOOL">TRUE</field></shadow><block type="game_sprite_touching_sprite" id="y8]sjMXe$(RER}FbS%xY"><value name="sprite"><block type="variables_get" id="n{q9OYz|pc~5Xn$`*a^M"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field></block></value><value name="other"><block type="variables_get" id="_meKD[_=FU*gC=Fmx+Yz"><field name="VAR" id="wnp=fysd.}B{_;mA*CMO">Spike</field></block></value></block></value><statement name="DO0"><block type="game_delete_sprite" id="fgqO^X~l9$G8UNsxI6Vb"><value name="this"><block type="variables_get" id="=:]u2qzQ_{S]W:oeE^jf"><field name="VAR" id="wnp=fysd.}B{_;mA*CMO">Spike</field></block></value><next><block type="game_delete_sprite" id="J_C8s-w6G7C/~0l@$cH7"><value name="this"><block type="variables_get" id="kcpmWd8HAs@3xUw~4M;+"><field name="VAR" id=",4/R;mlf[TE{QpcZ.@zr">Player</field></block></value><next><block type="function_call" id="Q~104$M(2t[ut^b#SA_."><mutation name="StartLvl" functionid="1*u5~hLBV5LC*lI*$^l@"><arg name="Number" id="qkdkweq64prvf8395jbk" type="number"></arg></mutation><value name="qkdkweq64prvf8395jbk"><shadow type="math_number" id="cd[V8Xwt~2nV1vR.tdPs"><field name="NUM">1</field></shadow><block type="variables_get" id="^bdz(5+yE5/T{UA-1@mC"><field name="VAR" id="rP_]`qj}e~5#QxJpG9{F">LvlSelector</field></block></value></block></next></block></next></block></statement></block></statement></block></statement></block><block type="pxt-on-start" id="LkvYyEsK}`Y`3,1]}c^d" x="463" y="938"><statement name="HANDLER"><block type="variables_set" id="I)P3`+l?JFs69wp)zBdv"><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field><value name="VALUE"><shadow type="math_number" id="(fTD)sA|osNY7o{RU{q?"><field name="NUM">0</field></shadow></value><next><block type="variables_set" id=");Bk__tF44m+qjj=0PlJ"><field name="VAR" id="Y.q^bE!icJaR/NuxC3dk">B</field><value name="VALUE"><shadow type="math_number" id="KcXavP.#GbP+aJAQ[3YQ"><field name="NUM">0</field></shadow></value><next><block type="variables_set" id="-21hRyb#gCw(VF~Y$ZsW"><field name="VAR" id="rP_]`qj}e~5#QxJpG9{F">LvlSelector</field><value name="VALUE"><shadow type="math_number" id="`a@W[iY2Gc%VF0uShT*Q"><field name="NUM">1</field></shadow></value><next><block type="device_show_leds" id="yrF9}iHI;BN+|tHaoqa}"><field name="LEDS">`
# # # . .
# # # # .
# # # # #
# # # # .
# # # . .
`</field></block></next></block></next></block></next></block></statement></block><block type="input_logo_event" id="dIqUSKG5+FY#AE.;Y3u_" x="184" y="954"><field name="action">TouchButtonEvent.LongPressed</field><statement name="HANDLER"><block type="controls_if" id="xSL@sXds+1J{N@K%]+8d"><value name="IF0"><shadow type="logic_boolean" id="_XT@uF=y~nqgzI?#v:sm"><field name="BOOL">TRUE</field></shadow><block type="logic_compare" id="L?hPuv;A5j`P9ylUkgFU"><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="kNKGbs_qheJUS6AW;j#*"><field name="NUM">0</field></shadow><block type="variables_get" id="B`mMidbD|8x4Ye|=y11."><field name="VAR" id="?IDPp{(tdv@cr+Z7lyL?">A</field></block></value><value name="B"><shadow type="math_number" id="QLBDe+6H]U.HA}p;7bYX"><field name="NUM">2</field></shadow></value></block></value><statement name="DO0"><block type="variables_set" id="!onc74@+[@)QsO?2SBDO"><field name="VAR" id="Y.q^bE!icJaR/NuxC3dk">B</field><value name="VALUE"><shadow type="math_number" id="cy|#sCx?ao$RxyyG5,hA"><field name="NUM">0</field></shadow><block type="game_sprite_property" id="5n1:JOA./tD(vs?r7z{H"><field name="property">LedSpriteProperty.X</field><value name="sprite"><block type="variables_get" id="_aaQdrQ%E7T$bE|8P}$3"><field name="VAR" id="wnp=fysd.}B{_;mA*CMO">Spike</field></block></value></block></value><next><block type="device_pause" id="%@sf;fJ(YU;ST#oi1?rn"><value name="pause"><shadow type="timePicker" id="BkX04)$hLP(9@FdF7YXO"><field name="ms">600</field></shadow></value><next><block type="controls_if" id="sRDRbi:jG;O*(]#8FJu}"><value name="IF0"><shadow type="logic_boolean" id="_urP%/Gs4~qJ^Z1Yi7RG"><field name="BOOL">TRUE</field></shadow><block type="logic_compare" id="~)(/48Un.fnc=rhQa/*H"><field name="OP">EQ</field><value name="A"><shadow type="math_number" id="~Ii!`i+*ahNVF+`)Dft_"><field name="NUM">0</field></shadow><block type="game_sprite_property" id="+AhI/WJNWvB{ELTnEg:p"><field name="property">LedSpriteProperty.X</field><value name="sprite"><block type="variables_get" id="|CpwA`0s}}RBoLRp79zl"><field name="VAR" id="wnp=fysd.}B{_;mA*CMO">Spike</field></block></value></block></value><value name="B"><shadow type="math_number" id="+Lou/]0kp%ulj4#f:2P`"><field name="NUM">0</field></shadow><block type="variables_get" id="%tZF@Y[-J~.8qkF~yD*G"><field name="VAR" id="Y.q^bE!icJaR/NuxC3dk">B</field></block></value></block></value><statement name="DO0"><block type="game_delete_sprite" id="$G;3(^?{|(71O;`0esYY"><value name="this"><block type="variables_get" id="+^|.AqavtEa:CEP`#m^J"><field name="VAR" id="wnp=fysd.}B{_;mA*CMO">Spike</field></block></value><next><block type="device_clear_display" id="4FcZu4*[hfy_8`nw,ei)"><next><block type="function_call" id="Be=+JIjR=x:IE?P0!L#b"><mutation name="StartLvl" functionid="1*u5~hLBV5LC*lI*$^l@"><arg name="Number" id="qkdkweq64prvf8395jbk" type="number"></arg></mutation><value name="qkdkweq64prvf8395jbk"><shadow type="math_number" id="kj7kK$~YMnHY)LP#nJi|"><field name="NUM">1</field></shadow><block type="variables_get" id="eVQ0:P!h{3AB+@(pTQ5%"><field name="VAR" id="rP_]`qj}e~5#QxJpG9{F">LvlSelector</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></statement></block></statement></block></xml>