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Especially with a level that has two foreground layers, the autotiling step of the level loading process causes a noticeable delay.
There's probably a way to make this faster? If not by just getting rid of the autotiling step entirely and doing things differently.
The text was updated successfully, but these errors were encountered:
Especially with a level that has two foreground layers, the autotiling step of the level loading process causes a noticeable delay.
There's probably a way to make this faster? If not by just getting rid of the autotiling step entirely and doing things differently.
The text was updated successfully, but these errors were encountered: