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app.js
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const ZwiftAccount = require('zwift-mobile-api'),
FanSpeed = require('./devices/fan-speed'),
LED = require('./devices/led'),
settings = require('./settings'),
server = require('./server');
const account = new ZwiftAccount(settings.username, settings.password),
led = new LED(settings.led);
let interval,
fanSpeed = new FanSpeed(settings.fan),
errorCount,
controlStatus = {
riding: false,
manual: false,
heartRate: false
}
server.setFanSpeed(fanSpeed, {
getStatus: () => Object.assign({ fan: fanSpeed.getState() }, controlStatus),
setStatus: status => {
controlStatus.manual = status && (status.manual !== undefined) ? status.manual : controlStatus.manual;
controlStatus.heartRate = status && (status.heartRate !== undefined) ? status.heartRate : controlStatus.heartRate;
}
});
startWaitPlayer();
function startWaitPlayer() {
controlStatus.riding = false;
startInterval(checkPlayerStatus, settings.statusInterval || 10000);
}
function startMonitorSpeed() {
console.log('Start monitoring rider speed');
errorCount = 0;
controlStatus.riding = true;
startInterval(checkPlayerSpeed, settings.interval || 2000);
}
function startInterval(callbackFn, timeout) {
if (interval) clearInterval(interval);
interval = setInterval(callbackFn, timeout);
callbackFn();
}
function checkPlayerStatus() {
led.setState('on');
account.getWorld(1).riderStatus(settings.player)
.then(() => {
led.setState('off');
console.log(`Player ${settings.player} has started riding`);
startMonitorSpeed();
})
.catch(err => {
if (err.response && err.response.status === 404) {
led.setState('off');
console.log(`Player ${settings.player} is not riding`);
} else {
led.setState('error');
console.log(`Error getting player status: ${err.response.status} - ${err.response.statusText}`);
}
});
}
function checkPlayerSpeed() {
led.setState('on');
account.getWorld(1).riderStatus(settings.player)
.then(status => {
led.setState('off');
if (!status || status.speedInMillimetersPerHour === undefined) {
console.log('Invalid rider status');
speedCheckError();
} else {
errorCount = 0;
const speedkm = Math.round((status.speedInMillimetersPerHour / 1000000));
console.log(`Distance: ${status.totalDistanceInMeters}, Time: ${status.rideDurationInSeconds}, Speed: ${speedkm}km/h, Watts: ${status.powerOutput}w, HeartRate: ${status.heartRateInBpm}`);
if (!controlStatus.manual) {
if (controlStatus.heartRate) {
fanSpeed.setState(status.heartRateInBpm, 'heartRate');
} else {
fanSpeed.setState(speedkm);
}
}
}
})
.catch(err => {
console.log(`Error getting rider speed: ${err.response.status} - ${err.response.statusText}`);
speedCheckError();
});
}
function speedCheckError() {
led.setState('error');
errorCount++;
if (errorCount >= 3) {
fanSpeed.setState(0);
startWaitPlayer();
}
}