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Also check out drawOval() and fillOval() since they appear to use a circle, but should actually be using an oval. ShapeRenderer has ellipse() method for drawing ovals.
Currently Rounded Rectangles and Filled Rounded Rectangles just render as square rectangles.
This article contains some information on creating filled rounded rectangles.
https://developerover30.wordpress.com/2014/11/11/libgdx-creating-a-rounded-rectangle-pixmap/
Also check out drawOval() and fillOval() since they appear to use a circle, but should actually be using an oval. ShapeRenderer has ellipse() method for drawing ovals.
https://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/glutils/ShapeRenderer.html
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