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MiniClient is missing rendering operations for rounded rectangles #19

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stuckless opened this issue Nov 27, 2015 · 0 comments
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@stuckless
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Currently Rounded Rectangles and Filled Rounded Rectangles just render as square rectangles.

This article contains some information on creating filled rounded rectangles.
https://developerover30.wordpress.com/2014/11/11/libgdx-creating-a-rounded-rectangle-pixmap/

Also check out drawOval() and fillOval() since they appear to use a circle, but should actually be using an oval. ShapeRenderer has ellipse() method for drawing ovals.

https://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/glutils/ShapeRenderer.html

@stuckless stuckless added the ui label Jan 17, 2016
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