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Picking up thrown trophies displays an incorrect value on the client side. #20

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OptimusPi opened this issue Jul 25, 2018 · 1 comment
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@OptimusPi
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When throwing some of my 54K snowball trophies, the inventory shows 54K.
When picking one trophy up, the value goes to about 114K. When picking another up, the value goes to 11M.

When throwing a trophy that falsely displays as 11M, etc, the value corrects back to 54K indicating the server value is correct and the client is reading the pick-up value wrong.

@LeeHorobin
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My money is on this being a bug in the server code rather than a client bug.
Building a packet incorrectly somewhere and sending something like:-
[Length]+[Amount]+[Amount] instead of [Length]+[Item_ID]+[Amount]

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