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When throwing some of my 54K snowball trophies, the inventory shows 54K.
When picking one trophy up, the value goes to about 114K. When picking another up, the value goes to 11M.
When throwing a trophy that falsely displays as 11M, etc, the value corrects back to 54K indicating the server value is correct and the client is reading the pick-up value wrong.
The text was updated successfully, but these errors were encountered:
My money is on this being a bug in the server code rather than a client bug.
Building a packet incorrectly somewhere and sending something like:-
[Length]+[Amount]+[Amount] instead of [Length]+[Item_ID]+[Amount]
When throwing some of my 54K snowball trophies, the inventory shows 54K.
When picking one trophy up, the value goes to about 114K. When picking another up, the value goes to 11M.
When throwing a trophy that falsely displays as 11M, etc, the value corrects back to 54K indicating the server value is correct and the client is reading the pick-up value wrong.
The text was updated successfully, but these errors were encountered: