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run_cmake.py
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run_cmake.py
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# This file is part of Desktop App Toolkit,
# a set of libraries for developing nice desktop applications.
#
# For license and copyright information please follow this link:
# https://github.com/desktop-app/legal/blob/master/LEGAL
import sys, os, shutil, subprocess
def run(project, arguments, buildType=''):
scriptPath = os.path.dirname(os.path.realpath(__file__))
basePath = scriptPath + '/../out/' + buildType
cmake = ['cmake']
windowsArch = ''
explicitGenerator = False
for arg in arguments:
if arg == 'debug':
cmake.append('-DCMAKE_BUILD_TYPE=Debug')
elif arg == 'x86' or arg == 'x64':
windowsArch = arg
elif arg != 'force':
if arg.startswith('-G'):
explicitGenerator = True
cmake.append(arg)
if sys.platform == 'win32':
if windowsArch == 'x64':
cmake.append('-Ax64')
else:
cmake.append('-AWin32') # default
elif windowsArch != '':
print("[ERROR] x86/x64 switch is supported only on Windows.")
return 1
elif sys.platform == 'darwin':
if not explicitGenerator:
cmake.append('-GXcode')
else:
if not explicitGenerator:
cmake.append('-GNinja Multi-Config')
elif buildType:
cmake.append('-DCMAKE_BUILD_TYPE=' + buildType)
elif not '-DCMAKE_BUILD_TYPE=Debug' in cmake:
cmake.append('-DCMAKE_BUILD_TYPE=Release')
specialTarget = ''
specialTargetFile = scriptPath + '/../' + project + '/build/target'
if os.path.isfile(specialTargetFile):
with open(specialTargetFile, 'r') as f:
for line in f:
target = line.strip()
if len(target) > 0:
cmake.append('-DDESKTOP_APP_SPECIAL_TARGET=' + target)
cmake.extend(['-Werror=dev', '-Werror=deprecated', '--warn-uninitialized', '..' if not buildType else '../..'])
command = '"' + '" "'.join(cmake) + '"'
if not os.path.exists(basePath):
os.makedirs(basePath)
elif 'force' in arguments:
paths = os.listdir(basePath)
for path in paths:
if path.lower().startswith('cmake'):
full = basePath + '/' + path
if os.path.isdir(full):
shutil.rmtree(full, ignore_errors=False)
else:
os.remove(full)
print('Cleared previous.')
os.chdir(basePath)
subprocess.call(command, shell=True)
return 0